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<blockquote data-quote="Pauln6" data-source="post: 9068405" data-attributes="member: 6777422"><p>If rituals take 10 minutes, I'm not sure why everyone is hyper focused on 1 or 5 minutes? The optional dial already covers shortening short rests, so is this just that people feel they need shorter short rests to be the default? I've been using the lower healing dial since the start and have pretty much forgotten that it's not the default. </p><p></p><p>Turning Warlocks into half casters did not look like a popular move, removing one of the class's more popular aspects. I'm more in favour of tweaks than an overhaul. The issues that need patching can be done with a sentence in the multiclassing rules and switching the recharge to 2/long rest with a shorter time (I pick 10 mins as I think it should be a ritual rather than a rest). The only other issue then is the number of spell slots. I think there was some good stuff in the packet, making mystic arcarnum broader, giving access to all pact spells and one free daily casting. Giving a extra daily casting of a 1st level spell for pact of the Tome also helps early on and rolling popular invocations into the other pacts with higher level benefits also seems cool. I think all they need is to reach 3 slots slightly earlier and they will be really fun and versatile with options to focus on more spells for those that want a more spell-caster Warlock.</p></blockquote><p></p>
[QUOTE="Pauln6, post: 9068405, member: 6777422"] If rituals take 10 minutes, I'm not sure why everyone is hyper focused on 1 or 5 minutes? The optional dial already covers shortening short rests, so is this just that people feel they need shorter short rests to be the default? I've been using the lower healing dial since the start and have pretty much forgotten that it's not the default. Turning Warlocks into half casters did not look like a popular move, removing one of the class's more popular aspects. I'm more in favour of tweaks than an overhaul. The issues that need patching can be done with a sentence in the multiclassing rules and switching the recharge to 2/long rest with a shorter time (I pick 10 mins as I think it should be a ritual rather than a rest). The only other issue then is the number of spell slots. I think there was some good stuff in the packet, making mystic arcarnum broader, giving access to all pact spells and one free daily casting. Giving a extra daily casting of a 1st level spell for pact of the Tome also helps early on and rolling popular invocations into the other pacts with higher level benefits also seems cool. I think all they need is to reach 3 slots slightly earlier and they will be really fun and versatile with options to focus on more spells for those that want a more spell-caster Warlock. [/QUOTE]
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