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New One D&D Weapons Table Shows 'Mastery' Traits
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<blockquote data-quote="humble minion" data-source="post: 8984104" data-attributes="member: 5948"><p>Yep, so once you achieve the flex mastery, your spear is now equivalent to a longsword without any mastery at all. Yay.</p><p></p><p>The ability of a spear to be thrown continues to be wildly, wildly overvalued by WotC. Its range is the worst in the game, and it's so heavy that you can't carry enough of them to make it a consistent ranged option, and like any thrown weapon once you get a magic weapon (unless it's a Returning weapon), you'll probably want to keep it in your actual hand rather than throw it away. Maybe, situationally, it might on rare occasions be handy when an enemy is on their last legs and are just out of move-and-attack range - but this really is an edge case. And you can throw ANYTHING as an improvised weapon in that scenario.</p></blockquote><p></p>
[QUOTE="humble minion, post: 8984104, member: 5948"] Yep, so once you achieve the flex mastery, your spear is now equivalent to a longsword without any mastery at all. Yay. The ability of a spear to be thrown continues to be wildly, wildly overvalued by WotC. Its range is the worst in the game, and it's so heavy that you can't carry enough of them to make it a consistent ranged option, and like any thrown weapon once you get a magic weapon (unless it's a Returning weapon), you'll probably want to keep it in your actual hand rather than throw it away. Maybe, situationally, it might on rare occasions be handy when an enemy is on their last legs and are just out of move-and-attack range - but this really is an edge case. And you can throw ANYTHING as an improvised weapon in that scenario. [/QUOTE]
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New One D&D Weapons Table Shows 'Mastery' Traits
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