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New One D&D Weapons Table Shows 'Mastery' Traits
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<blockquote data-quote="tetrasodium" data-source="post: 8985286" data-attributes="member: 93670"><p>=</p><p></p><p>So what if it has <em>exactly</em> 12+str+mods? That's not rhetorical, it's a serious question you are avoiding. Flat DR matters because it at least could create a scenario where itmatters if you don't hit the minimum of 12+str+mods. Kill it next round if one of your allies doesn't kill it on their turn first. Your scenario is not even guaranteed, just slightly higher but equal odds of rolling any possible value between one and twelve vrs great odds of rolling well. </p><p></p><p>Without DR your scenario needs at least one more "and if" not being provided beyond "the monster has exactly 12+str+mods HP" that makes it matter. Players don't know how many HP monsters have & damage is cumulative meaning that what you are pushing as 1d12's strength over 2d6 has equal odds of being a weakness on this hypothetical round</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8985286, member: 93670"] = So what if it has [I]exactly[/I] 12+str+mods? That's not rhetorical, it's a serious question you are avoiding. Flat DR matters because it at least could create a scenario where itmatters if you don't hit the minimum of 12+str+mods. Kill it next round if one of your allies doesn't kill it on their turn first. Your scenario is not even guaranteed, just slightly higher but equal odds of rolling any possible value between one and twelve vrs great odds of rolling well. Without DR your scenario needs at least one more "and if" not being provided beyond "the monster has exactly 12+str+mods HP" that makes it matter. Players don't know how many HP monsters have & damage is cumulative meaning that what you are pushing as 1d12's strength over 2d6 has equal odds of being a weakness on this hypothetical round [/QUOTE]
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