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New One D&D Weapons Table Shows 'Mastery' Traits
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<blockquote data-quote="Kobold Stew" data-source="post: 8987624" data-attributes="member: 23484"><p>Some really good changes in the weapons table, that I don't see mentioned in this thread yet (drawing on <a href="https://www.enworld.org/threads/1d-d-needs-to-do-better-with-weapon-math-than-we-are-seeing.697074/#post-8987569" target="_blank">this discussion</a>):</p><p>1. The Lance has been re-fitted without its special qualities. This makes it functionally a greatspear, strictly better than the pike.</p><p>2. The Trident is now better than the spear (+1 average damage). Finally has a place on the martial list.</p><p></p><p>Things I'd like to see fixed:</p><p>1. Find a niche for the pike, or cut it (or return special features to lance).</p><p>2. Keep Short sword in simple weapons.</p><p>3. Introduce some differentiation between the longsword and the battleaxe.</p><p>4. Where are the special weapons? Is the net gone? It would be terrible to finally fix the trident, and leave the poor retiarius without a net.</p><p></p><p>There are other things I'd <em>like</em>, but I know I am not going to get: a sap, a finesse weapon doing 1 pt bludgeoning damage; less extreme long ranges, but the ability to (say) double the range against non-moving targets; humanoid natural weapons like claws doing 1d4 not 1d6; etc.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 8987624, member: 23484"] Some really good changes in the weapons table, that I don't see mentioned in this thread yet (drawing on [URL='https://www.enworld.org/threads/1d-d-needs-to-do-better-with-weapon-math-than-we-are-seeing.697074/#post-8987569']this discussion[/URL]): 1. The Lance has been re-fitted without its special qualities. This makes it functionally a greatspear, strictly better than the pike. 2. The Trident is now better than the spear (+1 average damage). Finally has a place on the martial list. Things I'd like to see fixed: 1. Find a niche for the pike, or cut it (or return special features to lance). 2. Keep Short sword in simple weapons. 3. Introduce some differentiation between the longsword and the battleaxe. 4. Where are the special weapons? Is the net gone? It would be terrible to finally fix the trident, and leave the poor retiarius without a net. There are other things I'd [I]like[/I], but I know I am not going to get: a sap, a finesse weapon doing 1 pt bludgeoning damage; less extreme long ranges, but the ability to (say) double the range against non-moving targets; humanoid natural weapons like claws doing 1d4 not 1d6; etc. [/QUOTE]
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