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<blockquote data-quote="Chimera" data-source="post: 5211998" data-attributes="member: 2002"><p>People can't be bluffed about everything and anything. It is the bad or inexperienced GM that allows this to happen. If someone tried to bluff you out of your checkbook or your car, is that going to work? If they intimidated you out of it, you'd call that ROBBERY, and it would be treated as such by the authorities. Likewise outright theft is not going to go unpunished.</p><p></p><p>Some people get this idea that they can run around in a game and be the jerk they'd secretly love to be in real life (but can't because there are real life consequences), and the GM should allow it all with NO CONSEQUENCES because that way is "fun". Personally, I won't run a game that way, or allow people to act this way at my table. You want to play a psychotic criminal, go find someone else. I don't facilitate that behavior. (Unless I happened to be running a game designed for such things).</p><p></p><p>Otherwise, people get some pretty silly ideas into their heads about what the other people at the table should be tolerating in the name of thier own fun. Recently, a guy I'd been gaming with for several years, a person who has a tendency to run mentally unbalanced characters (perhaps because he's a bit tetched himself) (and doesn't understand the idea that maybe he should try NOT playing such characters JUST ONCE) announced that he was going to play a Rogue who liked to steal from other party members and was a total klepto, because that was "a lot of fun". Well, I let him know in no uncertain terms that I DESPISE this kind of character and this childish idea of roleplaying, that none of my characters would ever tolerate such a person in their midst, and that this would be not just a whole lot of no fun for me, but would provoke some rather immediate conflict in and out of the game with me. At the end of the day, I had to have a chat with the GM about how this was a Very Bad Idea (tm) and that I would like his help in quashing it. And that he did. But it still very greatly reduced my (real life) respect for the individual who thought this would be cool.</p></blockquote><p></p>
[QUOTE="Chimera, post: 5211998, member: 2002"] People can't be bluffed about everything and anything. It is the bad or inexperienced GM that allows this to happen. If someone tried to bluff you out of your checkbook or your car, is that going to work? If they intimidated you out of it, you'd call that ROBBERY, and it would be treated as such by the authorities. Likewise outright theft is not going to go unpunished. Some people get this idea that they can run around in a game and be the jerk they'd secretly love to be in real life (but can't because there are real life consequences), and the GM should allow it all with NO CONSEQUENCES because that way is "fun". Personally, I won't run a game that way, or allow people to act this way at my table. You want to play a psychotic criminal, go find someone else. I don't facilitate that behavior. (Unless I happened to be running a game designed for such things). Otherwise, people get some pretty silly ideas into their heads about what the other people at the table should be tolerating in the name of thier own fun. Recently, a guy I'd been gaming with for several years, a person who has a tendency to run mentally unbalanced characters (perhaps because he's a bit tetched himself) (and doesn't understand the idea that maybe he should try NOT playing such characters JUST ONCE) announced that he was going to play a Rogue who liked to steal from other party members and was a total klepto, because that was "a lot of fun". Well, I let him know in no uncertain terms that I DESPISE this kind of character and this childish idea of roleplaying, that none of my characters would ever tolerate such a person in their midst, and that this would be not just a whole lot of no fun for me, but would provoke some rather immediate conflict in and out of the game with me. At the end of the day, I had to have a chat with the GM about how this was a Very Bad Idea (tm) and that I would like his help in quashing it. And that he did. But it still very greatly reduced my (real life) respect for the individual who thought this would be cool. [/QUOTE]
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