Hussar
Legend
The problem with moving diagonals was never really if you simply move in a straight line. The problem was, straight 3, diagonal 1, straight 1, diagonal 1. How far did I just move? Oh crap, that's an extra 5 feet in there, let me try that again.
Things like that.
I like the sound of combat being more mobile. That sound interesting.
It's also interesting to hear a developer expressing some disappointment with how the rules turned out - he wasn't all that thrilled about dropping the diagonal movement.
Things like that.
I like the sound of combat being more mobile. That sound interesting.
It's also interesting to hear a developer expressing some disappointment with how the rules turned out - he wasn't all that thrilled about dropping the diagonal movement.