SaffroN
First Post
Yeah, my last post sounded a bit pigheaded.Dausuul said:Ever tried gridless combat? It requires that the players be willing to trust the DM's assessment of the layout, but if you have that, it's a blast. So much faster than grid combat, and a lot more emphasis on imagining the scene and coming up with crazy maneuvers and clever tactics. At least in 3.5E, I find that grid combat makes everybody's board game instincts kick in, and they settle down to play it out strictly by the book.
Don't get me wrong, combat with minis is fun too. But it certainly doesn't suck to do it the other way, not even in crunchtastic 3.5E.
Now that I've relaxed a bit. Yeah, its defiantly possible to have fun with no battlemat /grid. I do actually play non-grid combats from time to time. It does have its benefits such as being quicker among other things.
However, sometimes you need to settle down to play it out strictly by the book. I've played in games where players get annoyed at having blast attacks influenced by me, or not understanding the situation correctly because of miscommunication. Having a grid stops all this. So it makes sense that the grid has become so heavily tied the rules. Its the stomping ground of the rules.
You can only take gridless combat so far.