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<blockquote data-quote="Halivar" data-source="post: 4894143" data-attributes="member: 9327"><p>I've never heard of anyone running a game by rote recitation. I certainly don't think anyone using the term "collaborative storytelling" means it that way. I also don't think we should have to call it "extemporaneous collaborative storytelling," because it's a mouthful.</p><p></p><p>That said, I liked this chapter, and have employed some of its concepts (flashbacks, 3rd party asides) regularly.</p><p></p><p>EDIT: With respect, EW, it's frustrating trying to follow you here, because I think you're saying that suggestions are being raised that <em>aren't</em>, and that those suggestions are wrong. Nobody is predetermining anything. The article suggests (in places, not with a brack-bat or anything) that open-endedness and player autonomy are essential elements of the game to be preserved in these episodes. It appears (and correct me if I'm wrong) that you're taking exception to ideas pulled from your personal (and unique) operating definition for "storytelling."</p></blockquote><p></p>
[QUOTE="Halivar, post: 4894143, member: 9327"] I've never heard of anyone running a game by rote recitation. I certainly don't think anyone using the term "collaborative storytelling" means it that way. I also don't think we should have to call it "extemporaneous collaborative storytelling," because it's a mouthful. That said, I liked this chapter, and have employed some of its concepts (flashbacks, 3rd party asides) regularly. EDIT: With respect, EW, it's frustrating trying to follow you here, because I think you're saying that suggestions are being raised that [i]aren't[/i], and that those suggestions are wrong. Nobody is predetermining anything. The article suggests (in places, not with a brack-bat or anything) that open-endedness and player autonomy are essential elements of the game to be preserved in these episodes. It appears (and correct me if I'm wrong) that you're taking exception to ideas pulled from your personal (and unique) operating definition for "storytelling." [/QUOTE]
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