Kitirat said:
RACIAL POWER
OPPORTUNISTIC BITE
You are naturally cunning and use your instincts and maw to take advantage when an enemy falters.
At-Will…Free Action…Personal
Attack: Dexterity v.s. Reflex
Effect: Whenever an adjacent enemy rolls a natural 1 with a melee attack, you may make an attack against them with your bite dealing 1d8+Str Mod in damage.
A few small comments on this...
First of all, racial powers seem to try and avoid forcing characters into specific builds. This power relies on Dex to hit and Str to damage, which means every character of this race has to have a good Str
and Dex for this power to be useful for them. So perhaps consider changing it to (Str or Dex) for each attack and damage?
Second, why is this attack vs reflex? Does this race have some special rogue-like fluff such that their special rare opportunity attack always hits the chinks in their foes armor?
Third, this power is tremendously swingy, which, while you may like the feel of it, seems to miss some of 4e's design principles. It is quite possible that a character may never gain the benefit of it.
I personally would phrase it like this, take it or leave it as you will:
Racial Power
Opportunistic Bite
Encounter * Immediate Reaction Melee Bite
Effect: Make a basic attack with your bite when an enemy misses you in melee.
Recharge: This power recharges when an enemy rolls a nat 1 on a melee attack against you.
This would allow the character to at least be guaranteed use of their racial power once an encounter, like every other race's racial power seems to, without making this race an immediate melee powerhouse.
Kitirat said:
Feral Surge: You gain both a standard and move action when you use an action point.
Just to throw out another idea that's slightly less, but still accomplishes similar... perhaps a bonus to speed in rounds in which you use an action point? Say, a +1? This, in addition to increasing the race's base move as discussed above should add up to the race having a substantial amount of mobility available to it, considering that if a member of the race is unencumbered and runs, using an action point, they can move (7+2+1 for 3 traded down move actions) 30 squares, or 150'. That's a whole lot faster than any other PC race is capable of moving as far as is yet known.
EDIT: Okay, so its only 3 squares farther than a sprinting elf. But its still pretty damned fast!