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New Ranger (not monte)
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<blockquote data-quote="EarthsShadow" data-source="post: 259315" data-attributes="member: 3531"><p><strong>another ranger...not</strong></p><p></p><p>Isn't there enough rangers out in the world? I mean, my god. None of us are happy with the PHB ranger, it doesn't get the ranger emphasis down. It has too many holes in it. </p><p></p><p>So we have created our own versions of the ranger. I have created mine, I posted it a while back and got some good review and some bad reviews, as I expected. </p><p></p><p>If we took the question: What should all rangers have in common? What answers would we get? And I am asking all who are reading these posts to come up with some general answers that all rangers should have.</p><p></p><p>First, wilderness skills. All rangers live out in the wilderness and therefore should have wilderness related skills.</p><p></p><p>Second, wilderness class abilities. They travel all over the place, usually don't do to much in towns or cities for the traditional ranger. However, flip the coin and you could very possibly have what are Urban rangers who have the same abilities and skills but only urban related. In this case the ranger would have two sides, the Wilderness and the Urban.</p><p></p><p>Three, Do all rangers need spells? the answer to that should be a unanimous NO. Rangers shouldn't get spells. That is the domain of Clerics and Druids. If you want to get some spells, take a level as a cleric or druid, it would make more sense. But, depending on the kind of campaign world, I could see some rangers getting spells, but if they did, the way they used spells should work more along the lines of Sorcerors and their ability to use a select few without preparation of any kind rather than they do now.</p><p></p><p>Four, should they get bonus feats as a replacement of spells? yes but only a select few feats and definately not as potent as what the fighter could get. The feats should be related to his wilderness abilities or adventuring abilities but definately not all combat related.</p><p></p><p>Five, should rangers get the dual weapon ability for free at first level? That depends on the character idea in mind. As a standard for the class, I think that there are many many ranger variants that use a modified version of that, providing options for the ranger that could take the place of TWF and Ambidexterity. I think that is what would be needed in a all new general ranger class. What kind of options, well, let's discuss and see what we come up with. </p><p></p><p>Six, favored enemy? should it stay there. I think it should.</p><p></p><p>What else do you think a everyday ranger should have?</p></blockquote><p></p>
[QUOTE="EarthsShadow, post: 259315, member: 3531"] [b]another ranger...not[/b] Isn't there enough rangers out in the world? I mean, my god. None of us are happy with the PHB ranger, it doesn't get the ranger emphasis down. It has too many holes in it. So we have created our own versions of the ranger. I have created mine, I posted it a while back and got some good review and some bad reviews, as I expected. If we took the question: What should all rangers have in common? What answers would we get? And I am asking all who are reading these posts to come up with some general answers that all rangers should have. First, wilderness skills. All rangers live out in the wilderness and therefore should have wilderness related skills. Second, wilderness class abilities. They travel all over the place, usually don't do to much in towns or cities for the traditional ranger. However, flip the coin and you could very possibly have what are Urban rangers who have the same abilities and skills but only urban related. In this case the ranger would have two sides, the Wilderness and the Urban. Three, Do all rangers need spells? the answer to that should be a unanimous NO. Rangers shouldn't get spells. That is the domain of Clerics and Druids. If you want to get some spells, take a level as a cleric or druid, it would make more sense. But, depending on the kind of campaign world, I could see some rangers getting spells, but if they did, the way they used spells should work more along the lines of Sorcerors and their ability to use a select few without preparation of any kind rather than they do now. Four, should they get bonus feats as a replacement of spells? yes but only a select few feats and definately not as potent as what the fighter could get. The feats should be related to his wilderness abilities or adventuring abilities but definately not all combat related. Five, should rangers get the dual weapon ability for free at first level? That depends on the character idea in mind. As a standard for the class, I think that there are many many ranger variants that use a modified version of that, providing options for the ranger that could take the place of TWF and Ambidexterity. I think that is what would be needed in a all new general ranger class. What kind of options, well, let's discuss and see what we come up with. Six, favored enemy? should it stay there. I think it should. What else do you think a everyday ranger should have? [/QUOTE]
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