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<blockquote data-quote="Upper_Krust" data-source="post: 3555378" data-attributes="member: 326"><p>Howdy Pssthpok dude! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>This seems to be the major point of contention.</p><p></p><p>Current (ELH) 40th-level Fighter: +30/+25/+20/+15</p><p></p><p>Revised 40th-level Fighter making four attacks: +25 x4</p><p></p><p>Incidently, this cross-over* happens at levels 34-35</p><p></p><p>*Where my system becomes mathmatically superior.</p><p></p><p>Regardless I disagree with your assessment (the bit I underlined). Even with the current ELH rules, epic fighters are not missing with iterative attacks. Instead what we are seeing is a trend to power attack.</p><p></p><p>I also don't see massive Armor Class inflation happening at epic levels. I think even achieving +1 AC per epic level is going to be above average. BAB (in my system) already covers that epic AC creep, then you have magic items, strength increases, skill boosts (to attack bonus I mean) and so forth.</p><p></p><p>As for my method making less sense, I again disagree. There is no reason why someone making four quick attacks should strike as competantly as someone of equal skill making a single attack. </p><p></p><p>From a technical standpoint what we are really talking about is:</p><p></p><p>+22/+17/+12/+7 (F20 with Greater Weapon Focus)</p><p></p><p>vs.</p><p></p><p>+10/+10/+10/+10 (Revised F20)</p><p></p><p>Which is only a 45% difference rather than a 250% difference.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 3555378, member: 326"] Howdy Pssthpok dude! :) This seems to be the major point of contention. Current (ELH) 40th-level Fighter: +30/+25/+20/+15 Revised 40th-level Fighter making four attacks: +25 x4 Incidently, this cross-over* happens at levels 34-35 *Where my system becomes mathmatically superior. Regardless I disagree with your assessment (the bit I underlined). Even with the current ELH rules, epic fighters are not missing with iterative attacks. Instead what we are seeing is a trend to power attack. I also don't see massive Armor Class inflation happening at epic levels. I think even achieving +1 AC per epic level is going to be above average. BAB (in my system) already covers that epic AC creep, then you have magic items, strength increases, skill boosts (to attack bonus I mean) and so forth. As for my method making less sense, I again disagree. There is no reason why someone making four quick attacks should strike as competantly as someone of equal skill making a single attack. From a technical standpoint what we are really talking about is: +22/+17/+12/+7 (F20 with Greater Weapon Focus) vs. +10/+10/+10/+10 (Revised F20) Which is only a 45% difference rather than a 250% difference. [/QUOTE]
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