Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
New/Revised Prestige Classes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ltheb Silverfrond" data-source="post: 3557393" data-attributes="member: 39867"><p>Well, it works from an abstract combat point of view. When it's your 'turn', you aren't actually just swinging your sword 1-4 times vaguely into your opponent's square in the off chance that you will defeat all their defenses and pierce their armor and kill them. (At least, I hope thats not how medieval knights & the like fought... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) You are actively fighting, parrying, riposting, dodging, taking minor glancing blows, etc. I see the combat system as a very cinematic abstraction - When it is your turn, that isn't the only time your character is moving, and swinging a sword; It's just the only time you get to do any of it meaningfully. Like in a movie, where fight scenes pan back and fourth between separate combats and combatants. </p><p></p><p>Extra attacks from BAB almost exclusively have to be tied to # of times you have a chance to strike, not number of times you are actually swinging. I can pretty quickly whip around a sword or quarterstaff more than 4 times in one 6 second round round. Now, only one of the following will work: Either I am some sort of epic level multiclass computer-programmer/gladiator, or that any medieval warrior worth his salt would parry my entire flourish, disarm me, and have is blade at my throat before I knew what hit me. My money's on #2. (But secretly #1 is true<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p><p></p><p>But to each their own; the other side of the fence (high level fighter-types just swing swords faster) can be easily justified.</p></blockquote><p></p>
[QUOTE="Ltheb Silverfrond, post: 3557393, member: 39867"] Well, it works from an abstract combat point of view. When it's your 'turn', you aren't actually just swinging your sword 1-4 times vaguely into your opponent's square in the off chance that you will defeat all their defenses and pierce their armor and kill them. (At least, I hope thats not how medieval knights & the like fought... :)) You are actively fighting, parrying, riposting, dodging, taking minor glancing blows, etc. I see the combat system as a very cinematic abstraction - When it is your turn, that isn't the only time your character is moving, and swinging a sword; It's just the only time you get to do any of it meaningfully. Like in a movie, where fight scenes pan back and fourth between separate combats and combatants. Extra attacks from BAB almost exclusively have to be tied to # of times you have a chance to strike, not number of times you are actually swinging. I can pretty quickly whip around a sword or quarterstaff more than 4 times in one 6 second round round. Now, only one of the following will work: Either I am some sort of epic level multiclass computer-programmer/gladiator, or that any medieval warrior worth his salt would parry my entire flourish, disarm me, and have is blade at my throat before I knew what hit me. My money's on #2. (But secretly #1 is true:)) But to each their own; the other side of the fence (high level fighter-types just swing swords faster) can be easily justified. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
New/Revised Prestige Classes
Top