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<blockquote data-quote="Ltheb Silverfrond" data-source="post: 3586490" data-attributes="member: 39867"><p>Flexibility does seem to be the safest thing to bet on with rogue. It helps them quite a bit, because there other two sticking points (Sneak Attack and trap skills) are mutually exclusive in most adventures. IE 'Most' people don't trap their own homes (kobolds might, but they have ways of avoiding or disarming them) so when in a heavily poplulated locale where Sneak Attack would be of use, there will be few traps (but they may be cunningly placed). Conversely, In a locale like a dungeon where traps are abound, there are few 'living' or sneak-attack-able monsters, because undead, constructs, oozes, and plants almost never have to worry about traps. Over the course of an adventure, a rogue will most likely use both his sneak attack and trap skills, but almost never at the same time. Flexibility like the Anyfeat abilities could help the class not get pigeonholed into either A: An assassin, or B: The party's trap <s>springer</s> finder.</p></blockquote><p></p>
[QUOTE="Ltheb Silverfrond, post: 3586490, member: 39867"] Flexibility does seem to be the safest thing to bet on with rogue. It helps them quite a bit, because there other two sticking points (Sneak Attack and trap skills) are mutually exclusive in most adventures. IE 'Most' people don't trap their own homes (kobolds might, but they have ways of avoiding or disarming them) so when in a heavily poplulated locale where Sneak Attack would be of use, there will be few traps (but they may be cunningly placed). Conversely, In a locale like a dungeon where traps are abound, there are few 'living' or sneak-attack-able monsters, because undead, constructs, oozes, and plants almost never have to worry about traps. Over the course of an adventure, a rogue will most likely use both his sneak attack and trap skills, but almost never at the same time. Flexibility like the Anyfeat abilities could help the class not get pigeonholed into either A: An assassin, or B: The party's trap [s]springer[/s] finder. [/QUOTE]
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