Artoomis said:
I don't know - I always thought of it more as "If I can draw an attack from him, he'll be out of position so I can then drink my potion (or cast my spell... etc.).
I don't like the fact that recursive AoO's are now possible.
I can see it now:
A Trips: Provokes AoO from B
B uses AoO to Trip - Provokes AoO from A
A AoO is to Disarm. Provokes AoO from B[/i]
B uses AoO to Disarm. Provokes AoO from A
A uses AoO to Grapple. Provokes AoO from B
B uses AoO to strike A's weapon. Provokes AoO from A
A uses AoO to strike B's weapon, Provoking an AoO from B.
B uses AoO to AoO to attack A
You might note that neither A nor B ever repeats an action, so even if the two if the repeated identical actions won't draw an AoO rule is applied it won't help here.
Now, not only do you have the rest of the group of players sitting around twiddling their thumbs whole this sequence is worked, but a very odd resolution since we have to work from the last action backwords because an AoO interrupts an action.
It looks like one of those time travel paradoxes is possible - if you eliminate the possibility for the AoO chain to start, what happens to all those AoOs?
For example:
I grapple (and pin?) him with my AoO, so he could not have attempted to disarm me.
So far, so good.
But wait - he was attempting to disarm me because I was attepting to break his weapon which was in response to him moving out my my threatened square.
If he is now pinned, he could not have been attempting to move, because I was only responding to his attempted disarm at the time I grappled him, This means that he could not have been attempting the action that drew the AoO when I grappled him. Now what?
It gets confusing, and paper and pencil will be needed to simply keep track of it all, since the AoO's are not resolved until the entire sequence is laid out.
Bad rule - adds complexity.
AoO dont stop the action that prevoked it.
Though if your AoO is a Grapple from someone moving away, you still grapple them.
If some one drinks a Potion and you AoO with a normal Attack, he still drinks his potion. Now if you used your AoO to attack the Potion then he still *trys* to drink but there is no potion left for him to do so.
I am all for the "An AoO can not prevoke a AoO."