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New SCAG Info: Someone Got The Book
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<blockquote data-quote="Z. H. Darkstar" data-source="post: 7684587" data-attributes="member: 6746780"><p>Just got my copy last night. I've already noted a few builds that I need to watch out for as a DM: GFB/Boom Blade Swashbucklers, Arcana Domain gishes, and variant Tieflings/Half-elves.</p><p></p><p>As a player, I'm most looking forward to playing a Sun Soul Monk. Hadoukens and Kamehamehas are the order of the day. I'm also working on an Arcana Cleric as an homage to the Final Fantasy Red Mages. The thread for that build is in the CharOp forum.</p><p></p><p>Bladesingers look like they can fill the gish role, but I am concerned about their survivability with Wizard HD. One good whack, and pretty boy elf gish is dead. It might be worth taking two levels of Rogue to get Cunning Action, so you can use your bonus actions to dodge.</p><p></p><p>Battleragers are nice subclass that give dwarf Barbarians a useful bonus action with the spiked armor attack. The new totems aren't that good except for the 14th level ones.</p><p></p><p>Purple Dragon Knight is the Warlord reincarnated. Please remove the temp forum now.</p><p></p><p>Oath of the Crown makes for a decent battlefield controller and damage sponge. However, the tenets are very goody-two-shoes and not really compatible with any alignment other than LG.</p><p></p><p>Masterminds are dirty in pairs. However, there's little of use to the subclass beyond 3rd level, so its utility is more for being useful as a dip. </p><p></p><p>Storm Sorcerer is okay, finally giving an option that will see play other than Draconic. While I cannot ban Dragonborn Draconic Sorcerers at my AL table, I can refuse to help create any more of them. I mourn the loss of bonus spells, but the subclass doesn't suffer too much for it. Fortunately, that means that Favored Soul might become its own class, instead of being the divine caster on an arcane class that the UA version was.</p><p></p><p>Undying Warlocks seem kind of weak. Nothing about it really screams "must play," even in a test setting. Might be useful in an undead-heavy campaign, but otherwise a bit of a situational subclass choice. I would rather have had a new pact choice and some new invocations, instead of a patron. Hopefully, the next release of new Warlock materials will include them.</p></blockquote><p></p>
[QUOTE="Z. H. Darkstar, post: 7684587, member: 6746780"] Just got my copy last night. I've already noted a few builds that I need to watch out for as a DM: GFB/Boom Blade Swashbucklers, Arcana Domain gishes, and variant Tieflings/Half-elves. As a player, I'm most looking forward to playing a Sun Soul Monk. Hadoukens and Kamehamehas are the order of the day. I'm also working on an Arcana Cleric as an homage to the Final Fantasy Red Mages. The thread for that build is in the CharOp forum. Bladesingers look like they can fill the gish role, but I am concerned about their survivability with Wizard HD. One good whack, and pretty boy elf gish is dead. It might be worth taking two levels of Rogue to get Cunning Action, so you can use your bonus actions to dodge. Battleragers are nice subclass that give dwarf Barbarians a useful bonus action with the spiked armor attack. The new totems aren't that good except for the 14th level ones. Purple Dragon Knight is the Warlord reincarnated. Please remove the temp forum now. Oath of the Crown makes for a decent battlefield controller and damage sponge. However, the tenets are very goody-two-shoes and not really compatible with any alignment other than LG. Masterminds are dirty in pairs. However, there's little of use to the subclass beyond 3rd level, so its utility is more for being useful as a dip. Storm Sorcerer is okay, finally giving an option that will see play other than Draconic. While I cannot ban Dragonborn Draconic Sorcerers at my AL table, I can refuse to help create any more of them. I mourn the loss of bonus spells, but the subclass doesn't suffer too much for it. Fortunately, that means that Favored Soul might become its own class, instead of being the divine caster on an arcane class that the UA version was. Undying Warlocks seem kind of weak. Nothing about it really screams "must play," even in a test setting. Might be useful in an undead-heavy campaign, but otherwise a bit of a situational subclass choice. I would rather have had a new pact choice and some new invocations, instead of a patron. Hopefully, the next release of new Warlock materials will include them. [/QUOTE]
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