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New SCAG Info: Someone Got The Book
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<blockquote data-quote="Li Shenron" data-source="post: 7684775" data-attributes="member: 1465"><p>Hidden in order not to derail the thread:</p><p></p><p>[sblock]</p><p></p><p>I agree with you that the UA Favored Soul cannot keep the bonus known spells, if the Storm Sorcerer had them stripped away. The reason was even spelled out in the UA Favored Soul itself! "Any time we expand the known spells of the sorcerer, we run the risk of overshadowing the other sorcerous origins, since the limitation on the number of spells the sorcerer knows has a big impact on how the class plays." </p><p></p><p>I don't think cantrips make much difference, but OTOH I think that completely swapping the Sorcerer spell list with the Cleric spell list (if I understand your suggestion) is too much. The resulting character will be too similar to a Cleric IMHO.</p><p></p><p>Instead, I think a better solution would be to still let the Favored Soul choose a <em>domain</em>. But instead of adding those spells to the <em>known spells</em>, they would just be added to the <em>sorcerer spells list</em>. In other words, no more spells known than all other sorcerers subclasses, but a wider selection possible.</p><p></p><p></p><p></p><p>Yes, the domains idea was very nice. It immediately creates a 'multiple' subclass. I am not sure we need an additional mechanic (channel divinity), but as an alternative to my previous suggestion, domain spells could be still added to the <em>known spells</em>, but be castable only using spell points (i.e. slots created by spell points) but not using regular slots.</p><p></p><p>I am not a huge fan of the idea of Favored Souls having a martial bent, so I wouldn't mind if they removed Extra Attack and maybe even the extra proficiencies.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7684775, member: 1465"] Hidden in order not to derail the thread: [sblock] I agree with you that the UA Favored Soul cannot keep the bonus known spells, if the Storm Sorcerer had them stripped away. The reason was even spelled out in the UA Favored Soul itself! "Any time we expand the known spells of the sorcerer, we run the risk of overshadowing the other sorcerous origins, since the limitation on the number of spells the sorcerer knows has a big impact on how the class plays." I don't think cantrips make much difference, but OTOH I think that completely swapping the Sorcerer spell list with the Cleric spell list (if I understand your suggestion) is too much. The resulting character will be too similar to a Cleric IMHO. Instead, I think a better solution would be to still let the Favored Soul choose a [I]domain[/I]. But instead of adding those spells to the [I]known spells[/I], they would just be added to the [I]sorcerer spells list[/I]. In other words, no more spells known than all other sorcerers subclasses, but a wider selection possible. Yes, the domains idea was very nice. It immediately creates a 'multiple' subclass. I am not sure we need an additional mechanic (channel divinity), but as an alternative to my previous suggestion, domain spells could be still added to the [I]known spells[/I], but be castable only using spell points (i.e. slots created by spell points) but not using regular slots. I am not a huge fan of the idea of Favored Souls having a martial bent, so I wouldn't mind if they removed Extra Attack and maybe even the extra proficiencies. [/sblock] [/QUOTE]
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