KNOCKBACK
You have problems with people invading your personal space.
Prerequisites: Power Attack, Str 20+
You may attempt to knock your opponents away from you with a a bludgeoning weapon, slam, or claw attack. On a successful hit, you make a contested Bull Rush against them, at a size category of one less than your actual size (two less for attacks with natural weapons); this attack does not draw attacks of opportunity, but if the defender fails his check, he is knocked back 5' + 1' per point by which you exceed his result, and must make a Reflex save (DC=number by which he failed the check) or fall prone.
You must decide to use this ability at the beginning of a round (i.e, you cannot simply try to make your last attack a Knockback attack; similarly, if you are attacking with multiple weapons, some of which are not bludgeoning weapons or slam attacks, your attempted Knockback attacks resolve first).
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What do you think? It's always bugged me that bcs 3E is so strongly based on miniatures rules, you don't have cool effects in which people get thrown around when they are hit by really, really big things. I think that this feat is probably balanced, even though it takes full-attack-actions away from high-level fighters, bcs if the first attack is successful, it can often take away full-attack actions from the attacker.
You have problems with people invading your personal space.
Prerequisites: Power Attack, Str 20+
You may attempt to knock your opponents away from you with a a bludgeoning weapon, slam, or claw attack. On a successful hit, you make a contested Bull Rush against them, at a size category of one less than your actual size (two less for attacks with natural weapons); this attack does not draw attacks of opportunity, but if the defender fails his check, he is knocked back 5' + 1' per point by which you exceed his result, and must make a Reflex save (DC=number by which he failed the check) or fall prone.
You must decide to use this ability at the beginning of a round (i.e, you cannot simply try to make your last attack a Knockback attack; similarly, if you are attacking with multiple weapons, some of which are not bludgeoning weapons or slam attacks, your attempted Knockback attacks resolve first).
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What do you think? It's always bugged me that bcs 3E is so strongly based on miniatures rules, you don't have cool effects in which people get thrown around when they are hit by really, really big things. I think that this feat is probably balanced, even though it takes full-attack-actions away from high-level fighters, bcs if the first attack is successful, it can often take away full-attack actions from the attacker.