GravyFingerz
Gravymancer
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Epiphanic Weapon
Transmutation
Level: Sor/Wiz 1
Components: V, S, F
Casting Time: 1 action
Range: Personal
Target: You
Duration: 1 minute/level
You gain sudden understanding of how to use any one specific weapon that you choose when you cast this spell. Your prowess with the weapon depends on your caster level.
Caster Level 1-4: Proficiency with weapon selected (or Improved Unarmed Strike if you select unarmed strike as a weapon).
Caster Level 5-8: Weapon Focus with weapon selected.
Caster Level 9+: Weapon Specialization with weapon selected.
Note if you already possess Weapon Focus and/or Weapon Specialization with the weapon you have selected when casting this spell, then the spell and the feats do not stack.
Focus: A book or manual that discusses how to fight with the weapon you select when casting the spell.
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Let me start by pointing out how this spell is balanced.
Let's compare this spell to Tenser's Transformation (the spell it was based off of). This spell gives you proficiency with one weapon, weapon focus, and weapon specialization with it at higher levels. While Tenser's Transformation doesn't give you weapon focus or weapon specialization, it gives you a multitude of other benefits. Therefore, Epiphanic Weapon needs to be lower level than a 6th level spell.
Let's now compare it to Greater Magic Weapon, a 3rd level spell. Greater Magic Weapon bestows a +1 enhancement bonus on a weapon for every 3 caster levels you possess. While it does not give you proficiency in the weapon, at a caster level of 6th, you already gain a +2 enhancement bonus to attack and damage rolls with that weapon, which exceeds the benefit of Epiphanic Weapon when comparing equal caster level. Plus, GMW enables you to bypass the DR of some monsters of +2 or less; EW does not.
At 9th caster level, casting GMW gives you a +3 enhancement bonus to attack and damage rolls. By 9th caster level when casting EW, you get a +1/+2 bonus to attack and damage rolls that is nonmagical. Past a caster level of 9th, GMW only gets better. Therefore, EW should be less than 3rd level.
I placed it as a 1st level spell because until you reach a caster level of 5th, all the spell does is give you proficiency. It isn't as useful as say Bull's Strength, which gives you a 1d4+1 enhancement bonus to Strength, for a net gain of +1 (and in some cases, +2) bonus to attack and damage rolls.
Epiphanic Weapon
Transmutation
Level: Sor/Wiz 1
Components: V, S, F
Casting Time: 1 action
Range: Personal
Target: You
Duration: 1 minute/level
You gain sudden understanding of how to use any one specific weapon that you choose when you cast this spell. Your prowess with the weapon depends on your caster level.
Caster Level 1-4: Proficiency with weapon selected (or Improved Unarmed Strike if you select unarmed strike as a weapon).
Caster Level 5-8: Weapon Focus with weapon selected.
Caster Level 9+: Weapon Specialization with weapon selected.
Note if you already possess Weapon Focus and/or Weapon Specialization with the weapon you have selected when casting this spell, then the spell and the feats do not stack.
Focus: A book or manual that discusses how to fight with the weapon you select when casting the spell.
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Let me start by pointing out how this spell is balanced.
Let's compare this spell to Tenser's Transformation (the spell it was based off of). This spell gives you proficiency with one weapon, weapon focus, and weapon specialization with it at higher levels. While Tenser's Transformation doesn't give you weapon focus or weapon specialization, it gives you a multitude of other benefits. Therefore, Epiphanic Weapon needs to be lower level than a 6th level spell.
Let's now compare it to Greater Magic Weapon, a 3rd level spell. Greater Magic Weapon bestows a +1 enhancement bonus on a weapon for every 3 caster levels you possess. While it does not give you proficiency in the weapon, at a caster level of 6th, you already gain a +2 enhancement bonus to attack and damage rolls with that weapon, which exceeds the benefit of Epiphanic Weapon when comparing equal caster level. Plus, GMW enables you to bypass the DR of some monsters of +2 or less; EW does not.
At 9th caster level, casting GMW gives you a +3 enhancement bonus to attack and damage rolls. By 9th caster level when casting EW, you get a +1/+2 bonus to attack and damage rolls that is nonmagical. Past a caster level of 9th, GMW only gets better. Therefore, EW should be less than 3rd level.
I placed it as a 1st level spell because until you reach a caster level of 5th, all the spell does is give you proficiency. It isn't as useful as say Bull's Strength, which gives you a 1d4+1 enhancement bonus to Strength, for a net gain of +1 (and in some cases, +2) bonus to attack and damage rolls.
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