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New Spell: Liquefaction
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<blockquote data-quote="Jimlock" data-source="post: 5692647" data-attributes="member: 6674931"><p>...ok, here's what I suggest... just giving it a try</p><p></p><p></p><p><span style="color: SlateGray">LIQUEFACTION</span></p><p><span style="color: SlateGray">Transmutation</span></p><p><span style="color: SlateGray"></span></p><p><span style="color: SlateGray">Level: Drd 3, Water 3, Wiz/Sor 3</span></p><p><span style="color: SlateGray">Casting Time: 1 standard action </span></p><p><span style="color: SlateGray">Components: S</span></p><p><span style="color: SlateGray">Range: Touch</span></p><p><span style="color: SlateGray">Target: Willing corporeal creature touched</span></p><p><span style="color: SlateGray">Duration: 2 min./level (D)</span></p><p><span style="color: SlateGray">Saving Throw: None</span></p><p><span style="color: SlateGray">Spell Resistance: No</span></p><p><span style="color: SlateGray"></span></p><p><span style="color: SlateGray">The subject and all its gear turn into a watery mass of equal volume. The subject has no control over his new body.</span></p><p><span style="color: SlateGray">Its material armor (including natural armor) becomes worthless, though its size bonus and armor bonuses from force effects still apply to his AC. The subject gains damage reduction -/- and becomes immune to poisons, diseases and critical hits. It can’t attack or cast spells with verbal, somatic, material, or focus components while in liquid form. (This does not rule out the use of certain spells that the subject may have prepared using the feats Silent Spell, Still Spell, and Eschew Materials.) The subject also loses supernatural abilities while in liquid form. If it has a touch spell ready to use, that spell is discharged harmlessly when the spell takes effect.</span></p><p><span style="color: SlateGray">The creature is subject to the effects of gravity. It can pass through small holes or narrow openings, even mere cracks, with all it was wearing or holding in its hands, as long as the spell persists. It also can’t manipulate objects or activate items, even those carried along with its liquid form. Continuously active items remain active, though in some cases their effects may be moot.</span></p><p><span style="color: SlateGray">The liquid has no boiling point (although magical fire can harm it) and cannot be separated in any mundane way. Any magic that forces the liquid to split, ends the spell. <span style="color: White">(I agree with the general idea here... still this needs some better clarification IMO)</span></span></p><p><span style="color: SlateGray">Once the spell ends, the mass of water turns back into the initial creature.</span></p><p></p><p>Based mainly on: <a href="http://www.d20srd.org/srd/spells/gaseousForm.htm" target="_blank">Gaseous Form :: d20srd.org</a></p><p></p><p>To cut it short:</p><p>1) 4th level -> 3rd level</p><p>2) Only willing creatures (IMO, a forced transmutation is too powerful for 4th level even. Baleful Polymorph is 5th and has a save)</p></blockquote><p></p>
[QUOTE="Jimlock, post: 5692647, member: 6674931"] ...ok, here's what I suggest... just giving it a try [COLOR="SlateGray"]LIQUEFACTION Transmutation Level: Drd 3, Water 3, Wiz/Sor 3 Casting Time: 1 standard action Components: S Range: Touch Target: Willing corporeal creature touched Duration: 2 min./level (D) Saving Throw: None Spell Resistance: No The subject and all its gear turn into a watery mass of equal volume. The subject has no control over his new body. Its material armor (including natural armor) becomes worthless, though its size bonus and armor bonuses from force effects still apply to his AC. The subject gains damage reduction -/- and becomes immune to poisons, diseases and critical hits. It can’t attack or cast spells with verbal, somatic, material, or focus components while in liquid form. (This does not rule out the use of certain spells that the subject may have prepared using the feats Silent Spell, Still Spell, and Eschew Materials.) The subject also loses supernatural abilities while in liquid form. If it has a touch spell ready to use, that spell is discharged harmlessly when the spell takes effect. The creature is subject to the effects of gravity. It can pass through small holes or narrow openings, even mere cracks, with all it was wearing or holding in its hands, as long as the spell persists. It also can’t manipulate objects or activate items, even those carried along with its liquid form. Continuously active items remain active, though in some cases their effects may be moot. The liquid has no boiling point (although magical fire can harm it) and cannot be separated in any mundane way. Any magic that forces the liquid to split, ends the spell. [COLOR="White"](I agree with the general idea here... still this needs some better clarification IMO)[/COLOR] Once the spell ends, the mass of water turns back into the initial creature.[/COLOR] Based mainly on: [url=http://www.d20srd.org/srd/spells/gaseousForm.htm]Gaseous Form :: d20srd.org[/url] To cut it short: 1) 4th level -> 3rd level 2) Only willing creatures (IMO, a forced transmutation is too powerful for 4th level even. Baleful Polymorph is 5th and has a save) [/QUOTE]
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