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New Spell: Liquefaction
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<blockquote data-quote="Aran Thule" data-source="post: 5692856" data-attributes="member: 65879"><p>Sounds very similar to the spell in 3.5 spell compendium, will post a bit which should help assess.</p><p>Your version does more or less the same but on an enemy so i would rate it higher level.</p><p>Hope this helps</p><p></p><p>AMORPHOUS FORM</p><p>Transmutation Level: Assassin 3, sorcerer/wizard 3 Components: S, M Casting Time: 1 standard action Range: Touch Target: Willing corporeal creature</p><p>touched Duration: 1 minute/level (D) Saving Throw: Will negates</p><p>(harmless) Spell Resistance: Yes (harmless)</p><p></p><p>The subject and all its gear become amorphous and oozelike. This new form is boneless and fluid, enabling the subject to pass through holes or narrow openings as small as 2 inches in diam- eter. While amorphous, the subject is immune to poison, polymorphing, and stunning, it cannot be flanked, and it is</p><p>not subject to extra damage from critical hits. It gains a swim speed (if it does not have one already) equal to its land speed. The subject can remain submerged as long as desired without breathing.</p><p>The subject’s armor (including natural armor) becomes worthless, though its modifiers for size, Dexterity,</p><p>and deflection still apply to Armor Class, as do armor bonuses from force effects (for example, from the mage armor spell). While amorphous, the subject can’t attack or cast spells that require verbal, somatic, material, or focus components. (This limitation does not rule out the casting of any spells that the subject might have prepared using the metamagic feats Eschew Materials, Silent Spell, and Still Spell.) The subject loses all supernatural abili- ties while in amorphous form, and its magic items, aside from those bonuses noted above, cease functioning as long as it remains amorphous.</p><p>Material Component: A pinch of gelatin.</p></blockquote><p></p>
[QUOTE="Aran Thule, post: 5692856, member: 65879"] Sounds very similar to the spell in 3.5 spell compendium, will post a bit which should help assess. Your version does more or less the same but on an enemy so i would rate it higher level. Hope this helps AMORPHOUS FORM Transmutation Level: Assassin 3, sorcerer/wizard 3 Components: S, M Casting Time: 1 standard action Range: Touch Target: Willing corporeal creature touched Duration: 1 minute/level (D) Saving Throw: Will negates (harmless) Spell Resistance: Yes (harmless) The subject and all its gear become amorphous and oozelike. This new form is boneless and fluid, enabling the subject to pass through holes or narrow openings as small as 2 inches in diam- eter. While amorphous, the subject is immune to poison, polymorphing, and stunning, it cannot be flanked, and it is not subject to extra damage from critical hits. It gains a swim speed (if it does not have one already) equal to its land speed. The subject can remain submerged as long as desired without breathing. The subject’s armor (including natural armor) becomes worthless, though its modifiers for size, Dexterity, and deflection still apply to Armor Class, as do armor bonuses from force effects (for example, from the mage armor spell). While amorphous, the subject can’t attack or cast spells that require verbal, somatic, material, or focus components. (This limitation does not rule out the casting of any spells that the subject might have prepared using the metamagic feats Eschew Materials, Silent Spell, and Still Spell.) The subject loses all supernatural abili- ties while in amorphous form, and its magic items, aside from those bonuses noted above, cease functioning as long as it remains amorphous. Material Component: A pinch of gelatin. [/QUOTE]
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New Spell: Liquefaction
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