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New Spellcasting Blocks for Monsters --- Why?!
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<blockquote data-quote="Xetheral" data-source="post: 8660212" data-attributes="member: 6802765"><p>As a player, I <em>really</em> don't know what to do with the setting implications of PC and NPC spellcasters using different types of magic. If I'm up against a Rakshasha or an Abjurer, does my PC spellcaster know that NPC spellcasters have primary attacks that trivially bypass those foes' anti-spell protections? Is it good IC strategy to go hire or dominate an NPC spellcaster to trivially deal with these enemies, or am I supposed to play my character as unaware of the differences? When my character sees an Abjurer's <em>Globe of Invulnerability</em> stop my cantrips, but my <em>Globe of Invulnerability</em> doesn't stop NPC spellcasters' "cantrips", what sort of IC conclusion is my character supposed to reach about what the <em>Globe of Invulnerability</em> spell actually does?</p><p></p><p>The answer to these questions are going to be up to how an individual table views the relationship between the mechanics and the game world. I don't see any way around sitting down with each new DM and asking them whether/how they use old-style vs new-style spellcasting NPCs, how they conceive of the nature of spellcasting in their game world, and the extent to which they expect PCs to have an IC awareness of the differences.</p></blockquote><p></p>
[QUOTE="Xetheral, post: 8660212, member: 6802765"] As a player, I [I]really[/I] don't know what to do with the setting implications of PC and NPC spellcasters using different types of magic. If I'm up against a Rakshasha or an Abjurer, does my PC spellcaster know that NPC spellcasters have primary attacks that trivially bypass those foes' anti-spell protections? Is it good IC strategy to go hire or dominate an NPC spellcaster to trivially deal with these enemies, or am I supposed to play my character as unaware of the differences? When my character sees an Abjurer's [I]Globe of Invulnerability[/I] stop my cantrips, but my [I]Globe of Invulnerability[/I] doesn't stop NPC spellcasters' "cantrips", what sort of IC conclusion is my character supposed to reach about what the [I]Globe of Invulnerability[/I] spell actually does? The answer to these questions are going to be up to how an individual table views the relationship between the mechanics and the game world. I don't see any way around sitting down with each new DM and asking them whether/how they use old-style vs new-style spellcasting NPCs, how they conceive of the nature of spellcasting in their game world, and the extent to which they expect PCs to have an IC awareness of the differences. [/QUOTE]
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