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New Spellcasting Blocks for Monsters --- Why?!
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<blockquote data-quote="pukunui" data-source="post: 8660375" data-attributes="member: 54629"><p>Because WotC wants to continue to get more new players to play the game, they are always going to choose methods that facilitate that over what we veteran players might prefer.</p><p></p><p>To be honest, I prefer the format they used in <em>Baldur's Gate: Descent into Avernus</em>. The spellcasting NPCs in that book have the old Spellcasting trait, but the spells they're most likely to use in combat are written out in full as actions. For instance, the Black Gauntlet of Bane NPC has the Spellcasting trait of a 5th level cleric, complete with <em>guiding bolt</em>, which is then fully described in its actions, complete with <em>"1st-Level Spell; Requires a Spell Slot"</em> in parentheses. The Master of Souls NPC has the Spellcasting trait of a 5th level wizard, and it gets its <em>chill touch</em> cantrip as well as <em>ray of sickness </em>and <em>scorching ray </em>written out in full as actions.</p><p></p><p>Yes, it's a bit more effort, but that's actually how I'd been doing my own spellcasting NPCs for some time now.</p><p></p><p>That being said, I expect I will get used to the new format and may even come to prefer it over time. The key is to be both open-minded and philosophical about it, I guess.</p><p></p><p></p><p>WotC will no doubt give us all the opportunity to express our views on these changes when they survey us about the 50Ae revision. If they get enough negative feedback about the new spellcasting NPCs, maybe they'll change them back! After all, they backtracked on the whole removal of alignment from stat blocks thing. So you never know!</p><p></p><p>That said, complaining about it here at ENWorld isn't going to do any good. Best to save it for the surveys.</p><p></p><p></p><p>Except that this isn't the stat block for Vecna as a god. It's explicitly a stat block from <em>before </em>he even lost his hand and eye to Kas.</p></blockquote><p></p>
[QUOTE="pukunui, post: 8660375, member: 54629"] Because WotC wants to continue to get more new players to play the game, they are always going to choose methods that facilitate that over what we veteran players might prefer. To be honest, I prefer the format they used in [I]Baldur's Gate: Descent into Avernus[/I]. The spellcasting NPCs in that book have the old Spellcasting trait, but the spells they're most likely to use in combat are written out in full as actions. For instance, the Black Gauntlet of Bane NPC has the Spellcasting trait of a 5th level cleric, complete with [I]guiding bolt[/I], which is then fully described in its actions, complete with [I]"1st-Level Spell; Requires a Spell Slot"[/I] in parentheses. The Master of Souls NPC has the Spellcasting trait of a 5th level wizard, and it gets its [I]chill touch[/I] cantrip as well as [I]ray of sickness [/I]and [I]scorching ray [/I]written out in full as actions. Yes, it's a bit more effort, but that's actually how I'd been doing my own spellcasting NPCs for some time now. That being said, I expect I will get used to the new format and may even come to prefer it over time. The key is to be both open-minded and philosophical about it, I guess. WotC will no doubt give us all the opportunity to express our views on these changes when they survey us about the 50Ae revision. If they get enough negative feedback about the new spellcasting NPCs, maybe they'll change them back! After all, they backtracked on the whole removal of alignment from stat blocks thing. So you never know! That said, complaining about it here at ENWorld isn't going to do any good. Best to save it for the surveys. Except that this isn't the stat block for Vecna as a god. It's explicitly a stat block from [I]before [/I]he even lost his hand and eye to Kas. [/QUOTE]
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