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New Spellcasting Blocks for Monsters --- Why?!
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<blockquote data-quote="Helldritch" data-source="post: 8661713" data-attributes="member: 6855114"><p>According to Crawford.... who cares? How many of these will stay in 3 years from now? COVID helped our hobby a lot, but as I'm the '80s, the vast majority of the new player influx will leave. A sad but undeniable truth. Better work/build/develop for those that will stay.</p><p></p><p>You work 40 hours, so do I (42 on average, actually sometimes a lot more if you count overtime) And yet, I have two groups + 1 exhibit game every 2 or three weeks. My wife does not play and yet we spend a lot of time together. All it takes, is time management and how to organize yourself. Playing a high level caster or 5 at the same time is not an impossible feat if you prepare yourself just a bit. But the main problem is exactly this, no one prepares his games...</p><p>The game does not need to be lighter, people need to be more concise and take the hobby more seriously. And if you still believe Crawford, the vast majority stop playing at level 7 to 10. They will never see Vecna type casters anyways... So why's the change in the stats blocks?</p><p></p><p>As for the feats in Dragonlance. If you associate this with complexity... I am sorry but it is not. And I am not sure people really want feat chains and feat taxes again. I am really not sure. But I do welcome Dragonlance with open arms.</p><p></p><p>And no I am not acting like a selfish spoiled child. On the contrary. I speak for those who don't and believe like I do that major changes in an edition requires a new one. And I want to be clear, I will jump on the train if 6ed without a second thought. But the changes started from TCoE are not what was in the playtests for 5ed and are a major step away from the philosophy of 5ed and add the stat block to that and we are awfully close to an entirely new edition if D&D Noth even worth naming 5.5ed but worth a full name, that is 6ed.</p><p></p><p>As for the last paragraph. No it is not easy. It is not hard either. Again, all it takes is a bit of prep time and time management. Heck, if I can do it, so can anyone else.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8661713, member: 6855114"] According to Crawford.... who cares? How many of these will stay in 3 years from now? COVID helped our hobby a lot, but as I'm the '80s, the vast majority of the new player influx will leave. A sad but undeniable truth. Better work/build/develop for those that will stay. You work 40 hours, so do I (42 on average, actually sometimes a lot more if you count overtime) And yet, I have two groups + 1 exhibit game every 2 or three weeks. My wife does not play and yet we spend a lot of time together. All it takes, is time management and how to organize yourself. Playing a high level caster or 5 at the same time is not an impossible feat if you prepare yourself just a bit. But the main problem is exactly this, no one prepares his games... The game does not need to be lighter, people need to be more concise and take the hobby more seriously. And if you still believe Crawford, the vast majority stop playing at level 7 to 10. They will never see Vecna type casters anyways... So why's the change in the stats blocks? As for the feats in Dragonlance. If you associate this with complexity... I am sorry but it is not. And I am not sure people really want feat chains and feat taxes again. I am really not sure. But I do welcome Dragonlance with open arms. And no I am not acting like a selfish spoiled child. On the contrary. I speak for those who don't and believe like I do that major changes in an edition requires a new one. And I want to be clear, I will jump on the train if 6ed without a second thought. But the changes started from TCoE are not what was in the playtests for 5ed and are a major step away from the philosophy of 5ed and add the stat block to that and we are awfully close to an entirely new edition if D&D Noth even worth naming 5.5ed but worth a full name, that is 6ed. As for the last paragraph. No it is not easy. It is not hard either. Again, all it takes is a bit of prep time and time management. Heck, if I can do it, so can anyone else. [/QUOTE]
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