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General Tabletop Discussion
*Dungeons & Dragons
New Spellcasting Blocks for Monsters --- Why?!
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<blockquote data-quote="Hussar" data-source="post: 8664097" data-attributes="member: 22779"><p>Wasn't your solution for people to take time management training? That was you right? I'm not confusing you with someone else? </p><p></p><p>And, frankly, why would I want other solutions when I get the solution I want right here? And, since your solutions all require me to "step up" and "not be the bottom", well, sorry, I'm not interested in reaching a level of competency that you find acceptable. I'd MUCH rather that I don't have to do homework just to use some monster. IMO, monsters should be simple enough to use completely cold. I should be able to turn the page, see the monster stat block for the very first time, and run it.</p><p></p><p>THAT'S the level of complexity that I want. That's what I got in 4e.</p><p></p><p>Now, I'm not going to get that in 5e. I understand that and because I'm quite willing to compromise, I accept that I'm going to get a stat block that is going to require me to do some reading. Fair enough. But, there is a rather large difference between a stat block that has a half dozen spells on it and a stat block that has over two dozen spells listed. The latter is pointless to me, because there is just zero chance I will ever use a monster that complicated. It might as well not even exist as far as I'm concerned.</p><p></p><p>6-8 different effects is about the upper limit for my tolerance of a stat-block. Anything more than that makes my eyes glaze over and reach for the Monster Manual to pick a different monster. Which has meant that in 10 years of gaming we've almost never faced NPC casters. Certainly nothing over about 5th level. It's just 100% not worth the effort.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8664097, member: 22779"] Wasn't your solution for people to take time management training? That was you right? I'm not confusing you with someone else? And, frankly, why would I want other solutions when I get the solution I want right here? And, since your solutions all require me to "step up" and "not be the bottom", well, sorry, I'm not interested in reaching a level of competency that you find acceptable. I'd MUCH rather that I don't have to do homework just to use some monster. IMO, monsters should be simple enough to use completely cold. I should be able to turn the page, see the monster stat block for the very first time, and run it. THAT'S the level of complexity that I want. That's what I got in 4e. Now, I'm not going to get that in 5e. I understand that and because I'm quite willing to compromise, I accept that I'm going to get a stat block that is going to require me to do some reading. Fair enough. But, there is a rather large difference between a stat block that has a half dozen spells on it and a stat block that has over two dozen spells listed. The latter is pointless to me, because there is just zero chance I will ever use a monster that complicated. It might as well not even exist as far as I'm concerned. 6-8 different effects is about the upper limit for my tolerance of a stat-block. Anything more than that makes my eyes glaze over and reach for the Monster Manual to pick a different monster. Which has meant that in 10 years of gaming we've almost never faced NPC casters. Certainly nothing over about 5th level. It's just 100% not worth the effort. [/QUOTE]
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