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General Tabletop Discussion
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New Spellcasting Blocks for Monsters --- Why?!
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<blockquote data-quote="dave2008" data-source="post: 8664137" data-attributes="member: 83242"><p>I don't remember hearing complaints that high level monsters in 4e were hard to handle, and I spent a lot of time on the 4e WotC forum (less time here back then). I remember high level encounters being hard to handle because high level PCs had so many tools and synergies that the monsters couldn't keep up.</p><p></p><p>There were also complaints that high level monsters had action economy issues (which the did until MM3 came out), to many hit points (depends on the group), and do to little damage (they never really solved that one). But I don't remember anyone saying a particular 4e monster was to hard to handle. If you came from 3e I don't think you would ever say that.</p><p></p><p>Why? I will still use my "legacy" monsters for quite some time, if not indefinitely. These new versions are just different versions, never a bad I idea to have more monsters IMO. I can use the old versions in the same combat as the new versions even.</p><p></p><p>You are welcome to your opinion, but I can't share it. If we are not getting a new edition (which we aren't IMO), I prefer a steady stream of updates. I don't want to wait to introduce new ideas until we have enough to make a new edition. I am not familiar with 3e, but 1e, 2e, and 4e all introduced changes to the game during those editions that didn't warrant and were not called edition changes. If you think WotC is acting in bad faith now, then I assume you think they, and TSR, have always acted in bad faith?</p></blockquote><p></p>
[QUOTE="dave2008, post: 8664137, member: 83242"] I don't remember hearing complaints that high level monsters in 4e were hard to handle, and I spent a lot of time on the 4e WotC forum (less time here back then). I remember high level encounters being hard to handle because high level PCs had so many tools and synergies that the monsters couldn't keep up. There were also complaints that high level monsters had action economy issues (which the did until MM3 came out), to many hit points (depends on the group), and do to little damage (they never really solved that one). But I don't remember anyone saying a particular 4e monster was to hard to handle. If you came from 3e I don't think you would ever say that. Why? I will still use my "legacy" monsters for quite some time, if not indefinitely. These new versions are just different versions, never a bad I idea to have more monsters IMO. I can use the old versions in the same combat as the new versions even. You are welcome to your opinion, but I can't share it. If we are not getting a new edition (which we aren't IMO), I prefer a steady stream of updates. I don't want to wait to introduce new ideas until we have enough to make a new edition. I am not familiar with 3e, but 1e, 2e, and 4e all introduced changes to the game during those editions that didn't warrant and were not called edition changes. If you think WotC is acting in bad faith now, then I assume you think they, and TSR, have always acted in bad faith? [/QUOTE]
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