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General Tabletop Discussion
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New Spellcasting Blocks for Monsters --- Why?!
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<blockquote data-quote="GMforPowergamers" data-source="post: 8666119" data-attributes="member: 67338"><p>right... I had a guy (maybe 6ish years ago so forgive vague bits) who ran a game at the LGS that is now closed that used to customized those stats with BOTH giving them magic items (that yes does turn into loot) and different spells... and it was a MAJOR problem. Fireball and SoD examples came from that... a 7thish level game almost TPKed when he dropped a fireball, then misty steped then fire ball and misty step the next round (although 2nd fireball caught only half the party and the melee characters had closed by then... but he then power word kill the cleric. the 4th and final (since this stat block could NOT stand up once the melee got close even with fire shield up) round he disintegrated the wizard/rogue and killed him too. 6 7ish level characters should not have lost 1/3 of the party and brough the others down to low hp just because it started at range and had some spell sswapped out... but I really felt that upped the CR (or at least should have).</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8666119, member: 67338"] right... I had a guy (maybe 6ish years ago so forgive vague bits) who ran a game at the LGS that is now closed that used to customized those stats with BOTH giving them magic items (that yes does turn into loot) and different spells... and it was a MAJOR problem. Fireball and SoD examples came from that... a 7thish level game almost TPKed when he dropped a fireball, then misty steped then fire ball and misty step the next round (although 2nd fireball caught only half the party and the melee characters had closed by then... but he then power word kill the cleric. the 4th and final (since this stat block could NOT stand up once the melee got close even with fire shield up) round he disintegrated the wizard/rogue and killed him too. 6 7ish level characters should not have lost 1/3 of the party and brough the others down to low hp just because it started at range and had some spell sswapped out... but I really felt that upped the CR (or at least should have). [/QUOTE]
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New Spellcasting Blocks for Monsters --- Why?!
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