New Spells: Protection of Diamond, Reinforce, Werelight

Merlion

First Post
Well heres yet even still some more spells :-) the last two are the first in what will be a great many utility type spells. theres not nearly enough of those around.




Protection of Diamond
Abjuration
Level: Mys 7, Sor/Wiz 7
Components: V, S, M
Casting Time: 1 full round
Range: Personal
Target: You
Duration: 10 minutes/level
Saving Throw: None
Spell Resistance: No

This spell wraps you in a powerful protective aura. You gain a spell resistance of 13+ your caster level. Additionally, you gain Damage Reduction X/ Adamantine and Magic, where X is your caster level. The damage reduction can absorb up to 20 points of damage per caster level (max 400 points) before being discharged, but the spell resistance lasts the entire duration.
Material Component: a diamond worth at least 500 gold pieces, which shatters when the spell expires.


Reinforce
Transmutation
Level: Mys 5, Sor/Wiz 4
Components: V, S
Casting Time: 10 minutes
Range: Touch
Target: 1 object or area of an object, up to 5 cubic feet/ two levels
Duration: 1 hour/level
Saving Throw: Will negates (object)
Spell Resistance: Yes


This spell strengthens objects, or portions of objects. The spell can effect up to 5 cubic feet of solid matter for every 2 caster levels you posses. The affect material’s hardness increases by 10, and its hitpoints increase by 2 per caster level. Additionally, the object may make a saving throw against magical attacks even if it is nonmagical and unattended, and all such saving throws receive a +1 bonus per 4 caster levels.


Werelight
Evocation (Light)
Level: Brd 1, Clr 1, Dru 1, Mys 1, Sor/Wiz 1
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft+5 ft/2 levels)
Effect: ball of light
Duration: 10 minutes/level
Saving Throw: None
Spell Resistance: No

This spell creates a ball of light in any colour of the casters choice. It emits light as a torch. As a free action the caster can direct the ball to move anywhere within range. The ball hovers over the caster’s shoulder when not otherwise directed.
 

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I would rename protection of diamond to something like diamond shield, or diamond cloak, or something like that, the name just doesn't fly with me:)

I the DR should be limited to 15/adamantine and magic maximum. No DR is higher than that now, and shouldn't be imo.

I like reinforce, good solid spell. I would even lower than casting time to one minute, I think 10 minutes is not really necessary.

Personally, I don't see werelight being a replacement for the light spell. Now one thing I think you could do is change it to a conjuration spell, and have it summon a creature called a werelight. That way conjurations specialists who give up evoc has a light source.
 

I the DR should be limited to 15/adamantine and magic maximum. No DR is higher than that now

I'm not sure your entirely correct about that...but I dont think 16 at 16th 17 at 17th etc is a big deal.


I like reinforce, good solid spell. I would even lower than casting time to one minute, I think 10 minutes is not really necessary.

Probably right


Personally, I don't see werelight being a replacement for the light spell

Its not really ment to be. I just think its stupid that you have to cast Light on an object.


Now one thing I think you could do is change it to a conjuration spell, and have it summon a creature called a werelight. That way conjurations specialists who give up evoc has a light source

Interesting idea, although I'd have it be a glowing orb not a creature.
 

I the DR should be limited to 15/adamantine and magic maximum. No DR is higher than that now

I'm not sure your entirely correct about that...but I dont think 16 at 16th 17 at 17th etc is a big deal.

Actually, he is. DR 15/x is the max for non-epic. Personally, I'd make it either adamantine or magic; generally, a creature is one or the other, not both. And how many people have magical adamantine weapons anyway?


Reinforce: We have a spell just like that: it's 2nd-3rd level, increases the hardness by 5 and the hp by 2/level, and is permanent (only one casting/object).

Werelight: Yeah, I think it's silly that it has to be cast on an object too. I long for the days of the old "cast it in the air", but hey... What you could do, instead, is make it a 0-level spell, and reduce the radius of light to, say, 5 feet. That's what I think of when I think of a werelight anyway - just something a mage would use to read by, or something like that.
 

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