Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[NEW] Star Frontier Adventure [IC]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KahlessNestor" data-source="post: 7487622" data-attributes="member: 6801311"><p>United Frontier Authority Station Alpha/Deputy Director’s office</p><p>November 16, 2321/1033</p><p></p><p>[OOC=Got a 4 on the Luck roll, so that brings my total to 11. I will take the grenades and the slug rifle and extra ammo. Does our starting disruptor come with an extra power pack?[/OOC]</p><p></p><p>Summer shrugged. She would get what she could. She took the extra cuffs, the rifle, and the extra ammunition. <strong>“Have a great day!”</strong> she told the quartermaster with a smile.</p><p></p><p>Summer stopped at her temporary quarters and retrieved her gear, stuffing the new items into the backpack. She wouldn’t be needing the weapons and ammo anytime soon, so she could attach it to her belt where it would be more accessible later.</p><p></p><p>Slinging her pack on her shoulder, Summer surveyed the room one last time. <strong>“Oh!”</strong> she exclaimed, snatching up a picture from beside the bed. It was a handsome young man in Navy dress whites. <strong>“You don’t think I’m leaving you behind, do you, Winny?”</strong> she asked him. <strong>“You always thought the Reach would be exciting. Well, now I’m here and you’re off in the war. Stay safe.”</strong> She tucked the picture safely inside her coat.</p><p></p><p>Summer headed toward the docking berth where she was told the <em>Maranda</em> waited. She pulled up short when she saw it. <strong>“Oh, you have <em>got</em> to be kidding me!”</strong> she said, taking in the patchwork sight of the ship. <strong>“Damn, the Navy did spoil me.”</strong> Even the smuggling crews she had worked on had better ships.</p><p></p><p>Summer ducked inside. Everyone seemed to be claiming bunks. Looked like Angel, the only other female, was going with the android. That left Axel or Marx. Summer looked at Axel. Was he...talking to himself? And he didn’t smell that great.</p><p></p><p><strong>“Guess it’s your lucky month, Star Man,”</strong> Summer told Marx, going into the other suite. Marx could choose to either bunk with Mr. Smelly or with Hot Pilot. <strong>“This should be cozy,”</strong> Summer murmured as she dumped her gear on the top bunk. There wasn’t much room. She shrugged out of her armored coat and draped that over her stuff. That wouldn’t be needed, either. She hung her gunbelt over the post and headed to check out the cockpit.</p><p></p><p>It was small, but she was used to fighter cockpits, so it was big enough for her to kick back and relax. Summer slid into the seat and pulled out the picture of her brother, taping him up on the console. As she started to run through preflight, she flipped on the ship’s internal comms.</p><p></p><p><strong>“How’s it looking back there, Mrs. Roboto? Or is it Ms.? Do tinheads get married out here in the Reach? You hear stories. Some of the guys I ran with talked about these sexbots on...where was it? It doesn’t matter. Not really my thing, but it sounded intriguing. So what was I asking? Oh, yeah. What’s that engine looking like? How much can I push this thing? From up here, it doesn’t look factory. It in good shape? It won’t fall apart on me if I pull a hammerhead?”</strong></p><p></p><p></p><p>[sblock=Character Tracker]</p><p><a href="http://www.enworld.org/forum/showthread.php?652923-NEW-Star-Frontier-Adventure-Rogue-s-Gallery&p=7483242#post7483242" target="_blank">Summer Knight Character Sheet</a></p><p><strong>Descriptor:</strong> A suave Human smuggler who can’t resist a pretty face.</p><p><strong>Melee Defense:</strong> 18</p><p><strong>Range Defense:</strong> 14</p><p><strong>Mental Defense:</strong> 14</p><p><strong>Vital Defense:</strong> 10</p><p><strong>Health:</strong> 12/12</p><p><strong>Luck:</strong> 2/3d6</p><p><strong>Suave</strong> (1/day)</p><p><strong>Seat of Your Pants:</strong> Replenish Luck an extra time per day.</p><p><strong>Ammo</strong></p><ul> <li data-xf-list-type="ul"><strong>Disruptor</strong> 20</li> <li data-xf-list-type="ul"><strong>Slugger rifle</strong> 20<ul> <li data-xf-list-type="ul"><strong>Reload</strong> 20</li> </ul></li> </ul><p></p><p>[/sblock]</p><p></p><p>[sblock=Mission]</p><ul> <li data-xf-list-type="ul">Bring in Bernard family for the Chenzua Corporation on Corvus: Alexandre (father, dead or alive), Nicolette (alive), John (dead or alive), Ike (alive), William (dead or alive).</li> <li data-xf-list-type="ul">Retrieve Chenzua Corp stolen property.<ul> <li data-xf-list-type="ul">Mobile Mine Processor</li> </ul></li> <li data-xf-list-type="ul">Register reward levels with UFA A.I. onsite.</li> <li data-xf-list-type="ul">Contact: Damian Atos (Chenzua general manager), Alpha City, Corvus[/sblock]</li> </ul><p></p><p></p><p>[sblock=Ship]</p><p><strong>Xern Junk-Scout Type II <em>Maranda</em></strong></p><p>This is a longer range, updated junk-scout vessel used by the United Frontier Authority (UFA) for standard Regulator transports. It based on an older model Union Scout (at least a hundred years out of date) with various upgrades. It carries no weapons, but its range allow for Regulators to move about within the Reach with little difficulty. This ship is not suitable for patrol or anti-pirate work.</p><p><strong>Weight:</strong> 429 tons; <strong>Cargo Units:</strong> 15 (0 available; capacity 0.2 tons)</p><p><strong>Hull Class:</strong> 0-II (INIT +1d6)</p><p><strong>Traits:</strong> none</p><p><strong>Crew:</strong> 2 (cost 400cr/m); <strong>Passengers:</strong> 4 (standard)</p><p></p><p><strong>Command & Control Systems</strong></p><p><strong>Computers:</strong> 1x Highwatch SM-1 Computer (CPU cycles 8; max FTL 8; checks +0d6)</p><p><strong>Sensors:</strong> Chen-Collins SS-2 (range 4; checks +0d6)</p><p></p><p><strong>Engine & Power Data</strong></p><p><strong>Subluminal:</strong> 1x Star Corporation SF-2 Fusion Reactor (power 12; Speed 11; fuel efficiency 1.2)</p><p><strong>FTL:</strong> 2x Cui-Green Alliance SH-1 Hyperdrive (power 4ea; FLT-X 8.0; fuel efficiency 0.8)</p><p><strong>Operational Range:</strong> 30 parsecs; <strong>Travel Increments:</strong> 8 parsecs</p><p></p><p><strong>Defensive Data</strong></p><p><strong>Superstructure:</strong> 6; <strong>DEFENSE</strong> 28; <strong>E-DEFENSE</strong> 10</p><p><strong>Shields:</strong> 1x DayCorp Systems SSN-2 Navigational Shield Generator (power 1; SOAK n/a)</p><p></p><p><strong>Facilities</strong></p><p><strong>Luxury:</strong> 100% (adequate; +0d6)</p><p><strong>Facilities:</strong> Brig (2), Double Cabins (3), Messhall (6)</p><p></p><p><strong>General Systems</strong></p><p><strong>Fueling</strong> 2x Fuel Bay Alteration</p><p><strong>Market Value:</strong> 48.2 MCr (used 24.1 MCr)[/sblock]</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 7487622, member: 6801311"] United Frontier Authority Station Alpha/Deputy Director’s office November 16, 2321/1033 [OOC=Got a 4 on the Luck roll, so that brings my total to 11. I will take the grenades and the slug rifle and extra ammo. Does our starting disruptor come with an extra power pack?[/OOC] Summer shrugged. She would get what she could. She took the extra cuffs, the rifle, and the extra ammunition. [b]“Have a great day!”[/b] she told the quartermaster with a smile. Summer stopped at her temporary quarters and retrieved her gear, stuffing the new items into the backpack. She wouldn’t be needing the weapons and ammo anytime soon, so she could attach it to her belt where it would be more accessible later. Slinging her pack on her shoulder, Summer surveyed the room one last time. [b]“Oh!”[/b] she exclaimed, snatching up a picture from beside the bed. It was a handsome young man in Navy dress whites. [b]“You don’t think I’m leaving you behind, do you, Winny?”[/b] she asked him. [b]“You always thought the Reach would be exciting. Well, now I’m here and you’re off in the war. Stay safe.”[/b] She tucked the picture safely inside her coat. Summer headed toward the docking berth where she was told the [i]Maranda[/i] waited. She pulled up short when she saw it. [b]“Oh, you have [i]got[/i] to be kidding me!”[/b] she said, taking in the patchwork sight of the ship. [b]“Damn, the Navy did spoil me.”[/b] Even the smuggling crews she had worked on had better ships. Summer ducked inside. Everyone seemed to be claiming bunks. Looked like Angel, the only other female, was going with the android. That left Axel or Marx. Summer looked at Axel. Was he...talking to himself? And he didn’t smell that great. [b]“Guess it’s your lucky month, Star Man,”[/b] Summer told Marx, going into the other suite. Marx could choose to either bunk with Mr. Smelly or with Hot Pilot. [b]“This should be cozy,”[/b] Summer murmured as she dumped her gear on the top bunk. There wasn’t much room. She shrugged out of her armored coat and draped that over her stuff. That wouldn’t be needed, either. She hung her gunbelt over the post and headed to check out the cockpit. It was small, but she was used to fighter cockpits, so it was big enough for her to kick back and relax. Summer slid into the seat and pulled out the picture of her brother, taping him up on the console. As she started to run through preflight, she flipped on the ship’s internal comms. [b]“How’s it looking back there, Mrs. Roboto? Or is it Ms.? Do tinheads get married out here in the Reach? You hear stories. Some of the guys I ran with talked about these sexbots on...where was it? It doesn’t matter. Not really my thing, but it sounded intriguing. So what was I asking? Oh, yeah. What’s that engine looking like? How much can I push this thing? From up here, it doesn’t look factory. It in good shape? It won’t fall apart on me if I pull a hammerhead?”[/b] [sblock=Character Tracker] [url=http://www.enworld.org/forum/showthread.php?652923-NEW-Star-Frontier-Adventure-Rogue-s-Gallery&p=7483242#post7483242]Summer Knight Character Sheet[/url] [b]Descriptor:[/b] A suave Human smuggler who can’t resist a pretty face. [b]Melee Defense:[/b] 18 [b]Range Defense:[/b] 14 [b]Mental Defense:[/b] 14 [b]Vital Defense:[/b] 10 [b]Health:[/b] 12/12 [b]Luck:[/b] 2/3d6 [b]Suave[/b] (1/day) [b]Seat of Your Pants:[/b] Replenish Luck an extra time per day. [b]Ammo[/b] [list] [*][b]Disruptor[/b] 20 [*][b]Slugger rifle[/b] 20 [list] [*][b]Reload[/b] 20[/list] [/list] [/sblock] [sblock=Mission] [list] [*]Bring in Bernard family for the Chenzua Corporation on Corvus: Alexandre (father, dead or alive), Nicolette (alive), John (dead or alive), Ike (alive), William (dead or alive). [*]Retrieve Chenzua Corp stolen property. [list] [*]Mobile Mine Processor[/list] [*]Register reward levels with UFA A.I. onsite. [*]Contact: Damian Atos (Chenzua general manager), Alpha City, Corvus[/sblock][/list] [sblock=Ship] [b]Xern Junk-Scout Type II [i]Maranda[/i][/b] This is a longer range, updated junk-scout vessel used by the United Frontier Authority (UFA) for standard Regulator transports. It based on an older model Union Scout (at least a hundred years out of date) with various upgrades. It carries no weapons, but its range allow for Regulators to move about within the Reach with little difficulty. This ship is not suitable for patrol or anti-pirate work. [b]Weight:[/b] 429 tons; [b]Cargo Units:[/b] 15 (0 available; capacity 0.2 tons) [b]Hull Class:[/b] 0-II (INIT +1d6) [b]Traits:[/b] none [b]Crew:[/b] 2 (cost 400cr/m); [b]Passengers:[/b] 4 (standard) [b]Command & Control Systems[/b] [b]Computers:[/b] 1x Highwatch SM-1 Computer (CPU cycles 8; max FTL 8; checks +0d6) [b]Sensors:[/b] Chen-Collins SS-2 (range 4; checks +0d6) [b]Engine & Power Data[/b] [b]Subluminal:[/b] 1x Star Corporation SF-2 Fusion Reactor (power 12; Speed 11; fuel efficiency 1.2) [b]FTL:[/b] 2x Cui-Green Alliance SH-1 Hyperdrive (power 4ea; FLT-X 8.0; fuel efficiency 0.8) [b]Operational Range:[/b] 30 parsecs; [b]Travel Increments:[/b] 8 parsecs [b]Defensive Data[/b] [b]Superstructure:[/b] 6; [b]DEFENSE[/b] 28; [b]E-DEFENSE[/b] 10 [b]Shields:[/b] 1x DayCorp Systems SSN-2 Navigational Shield Generator (power 1; SOAK n/a) [b]Facilities[/b] [b]Luxury:[/b] 100% (adequate; +0d6) [b]Facilities:[/b] Brig (2), Double Cabins (3), Messhall (6) [b]General Systems[/b] [b]Fueling[/b] 2x Fuel Bay Alteration [b]Market Value:[/b] 48.2 MCr (used 24.1 MCr)[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[NEW] Star Frontier Adventure [IC]
Top