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New Statblocks for D&D's Kobolds
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<blockquote data-quote="JEB" data-source="post: 8018920" data-attributes="member: 10148"><p>Eliminating default alignments for humanoids will be fine as long as the lore for any new humanoids gives us plenty to work with in terms of culture and distinctive quirks. Note that the NPC write-ups we've had thus far generally assume a human default, or assume you'll use the lore of another PHB people, so that hasn't been an issue thus far. But if the lore isn't detailed enough, and there's no alignment to provide a bare minimum of "lawful" or similar behavior, you'll see most DMs default to "generic bad guy with a rules quirk", rather than inventing personalities from scratch. Which would be a shame. Fortunately, Wizards has been fairly good about this in 5E... but this wouldn't be a good time for them to get lazy.</p></blockquote><p></p>
[QUOTE="JEB, post: 8018920, member: 10148"] Eliminating default alignments for humanoids will be fine as long as the lore for any new humanoids gives us plenty to work with in terms of culture and distinctive quirks. Note that the NPC write-ups we've had thus far generally assume a human default, or assume you'll use the lore of another PHB people, so that hasn't been an issue thus far. But if the lore isn't detailed enough, and there's no alignment to provide a bare minimum of "lawful" or similar behavior, you'll see most DMs default to "generic bad guy with a rules quirk", rather than inventing personalities from scratch. Which would be a shame. Fortunately, Wizards has been fairly good about this in 5E... but this wouldn't be a good time for them to get lazy. [/QUOTE]
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