New SYMBAROUM release coming: "Agrella - City Of Eternal Euphoria"

AK_Ambrian

Explorer
Free League has released the following images and text regarding a new book for their Symbaroum RPG. I presume a Ruins Of Symbaroum conversion for D&D 5E will also be released at some point.

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The festival season is drawing close in the city of eternal euphoria, and it will be a season like no other. On the surface, nothing seems out of the ordinary – jester troupes are honing their performances, brewers are refining their recipes, mask-makers are sketching out the year’s novelties, and among the population at large, excitement is rising every day. But nothing is as it should be; in reality, the threat against Agrella and its inhabitants has never been greater. The question is, will someone notice the lurking dangers in time to avert the looming catastrophe?

FEATURED CONTENT
  • The campaign The Outrage of Betrayed Brethren with the adventures Intrigue, Assassination, and Chaos, offering the gaming group a tumultuous experience of how fantastically fearsome Agrella’s festivals can be.
  • A thorough overview of Agrella’s history, activities, factions and conflicts, meant to be read by both players and Game Masters.
  • A freestanding double-sided color map (558 x 432 mm) of the city and a pair of adventure locations, in addition to over a dozen maps within the book.
  • A large number of establishments where the player characters can eat, rest, party, search in archives and visit local dignitaries.
  • A chapter for the Game Master, featuring hidden conspiracies and plot hooks that may be developed into exciting adventures.
  • Note that this book requires access to Symbaroum’s Core Rulebook, and that it does not come into its own without the Advanced Player’s Guide, Game Master’s Guide and Monster Codex.
 

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GMMichael

Guide of Modos
FEATURED CONTENT
  • The campaign The Outrage of Betrayed Brethren with the adventures Intrigue, Assassination, and Chaos, offering the gaming group a tumultuous experience of how fantastically fearsome Agrella’s festivals can be.
  • A thorough overview of Agrella’s history, activities, factions and conflicts, meant to be read by both players and Game Masters.
Yes! Setting fluff. Maybe I can use this awesome stuff in my game?

  • A freestanding double-sided color map (558 x 432 mm) of the city and a pair of adventure locations, in addition to over a dozen maps within the book.
  • A large number of establishments where the player characters can eat, rest, party, search in archives and visit local dignitaries.
Maps, locations, everything a GM needs!

  • A chapter for the Game Master, featuring hidden conspiracies and plot hooks that may be developed into exciting adventures.
Plots are totally system-agnostic. I'll just go get my credit card...

  • Note that this book requires access to Symbaroum’s Core Rulebook, and that it does not come into its own without the Advanced Player’s Guide, Game Master’s Guide and Monster Codex.
Luke Skywalker GIF by Star Wars
 

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