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New take on why expertise dice is a bad mecanic
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<blockquote data-quote="CroBob" data-source="post: 6049740" data-attributes="member: 6683307"><p>D&D is <em>not</em> a simulation of real world combat. Nice try, but if D&D were modeled on real world combat, then there wouldn't be Hit Points, there'd be You Got Stabbed in the Guts Points, where you lose the ability to continue fighting, since you need at least one arm to hold your intestines inside while you try to not black out. And you'd get a horrible infection even if someone does stitch you up, and you die anyway. Don't try to claim D&D is an attempt at modeling real life. It's absurd. D&D is fantasy, and fantasy is full of fantastic heroes, not heroes who are limited by real world biology, physics, or even common sense. Whoever plays D&D because it's an accurate model of real life? You know, that's why I watch Super Hero movies, because Thor and Captain America are so very realistic.</p><p></p><p></p><p></p><p>We can't do complex <em>physical</em> tasks all day either. We're talking about circa six seconds of your day. Once you've solved a particular linear equation (which would probably take longer than 6 seconds, but you're super practiced at this stuff), that's it? You can't solve that problem any more until the next morning? You're not, in fact, more fresh on how that problem's done, making it easier to do again, but the exact opposite? I'm not trying to claim limited physical maneuvers <em>do</em> make sense, I'm simply pointing out that they make just as much sense as limited magical maneuvers.</p></blockquote><p></p>
[QUOTE="CroBob, post: 6049740, member: 6683307"] D&D is [i]not[/i] a simulation of real world combat. Nice try, but if D&D were modeled on real world combat, then there wouldn't be Hit Points, there'd be You Got Stabbed in the Guts Points, where you lose the ability to continue fighting, since you need at least one arm to hold your intestines inside while you try to not black out. And you'd get a horrible infection even if someone does stitch you up, and you die anyway. Don't try to claim D&D is an attempt at modeling real life. It's absurd. D&D is fantasy, and fantasy is full of fantastic heroes, not heroes who are limited by real world biology, physics, or even common sense. Whoever plays D&D because it's an accurate model of real life? You know, that's why I watch Super Hero movies, because Thor and Captain America are so very realistic. We can't do complex [i]physical[/i] tasks all day either. We're talking about circa six seconds of your day. Once you've solved a particular linear equation (which would probably take longer than 6 seconds, but you're super practiced at this stuff), that's it? You can't solve that problem any more until the next morning? You're not, in fact, more fresh on how that problem's done, making it easier to do again, but the exact opposite? I'm not trying to claim limited physical maneuvers [i]do[/i] make sense, I'm simply pointing out that they make just as much sense as limited magical maneuvers. [/QUOTE]
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New take on why expertise dice is a bad mecanic
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