Nikroecyst
First Post
In my group I have found that the Rouge always makes his tumble checks. This would be fine with me if I thought the system was fair enough. I have noticed that the DC for a tumble check to avoid A of O's is a set number. By the time the group gets to 8th to 9th level (which is where they are now) the DC is way to low and makes it pointless for the Rouge to continue adding ranks to tumble. I have come up with an alternate house rule I think is fair and I would like to use it, however I have not the time to playtest or the insight for mechanics that I find most have.
So my questions are these. Is this mechanic fair in your opinion? Is there a better mechanic? Am I wrong to change the exsisting mechanic? Any suggestion, comments, questions, or concerns?
New Tumbling House Rule
Tumble checks will be made vs. Attacks of Opportunity instead of a set DC. Using this system the DC changes according to how skilled the attacker or attackers are. So basically you get to use a skill check vs. an opponent’s attack of opportunity. If your check fails they make their AofOs on you normally. If your check fails by 5 or more and you take damage your movement is ended for that round in the square you provoke the A of O from.
Successive AofOs increase the tumble checks by +2 for each AofO taken.
For example: Garrick wants to tumble past 4 trolls. Each troll who decides to take his A of O makes an attack. Garrick then makes an amount of tumble checks equal to the number of attacks made against him. Trolls 1, 2, and 4 decide to take their attacks, troll 3 opts to hold out for the loud mouthed arcane monk he suspects will be charging for him sometime during the next few turns. Troll 1 rolled a total of 10 on his attack. Garrick makes his tumble check and gets a 27. He succeeds on the first tumble check therefore he negates troll 1’s A of O. Troll 2 attacked with a total of 25. Garrick makes his second check for a total of 21. Since this is the second A of O in the round the DC is increased by +2 for a total of 27 (troll 1’s attack of 25 and +2). So Garrick fails his second tumble. Troll 2 makes his attack and gets a 17 and fails to hit Garrick. If Garrick had taken damage from that A of O his movement would have been stopped in the square he provoked the second A of O from, for this turn. Now troll 4 makes his attack for a total of 27. Garrick rolls and gets a total of 33. The DC is increased by +4 so the total DC is 31. Garrick makes his last tumble check and continues to tear the trolls a new one with Tsawasiga Blade.
So my questions are these. Is this mechanic fair in your opinion? Is there a better mechanic? Am I wrong to change the exsisting mechanic? Any suggestion, comments, questions, or concerns?
New Tumbling House Rule
Tumble checks will be made vs. Attacks of Opportunity instead of a set DC. Using this system the DC changes according to how skilled the attacker or attackers are. So basically you get to use a skill check vs. an opponent’s attack of opportunity. If your check fails they make their AofOs on you normally. If your check fails by 5 or more and you take damage your movement is ended for that round in the square you provoke the A of O from.
Successive AofOs increase the tumble checks by +2 for each AofO taken.
For example: Garrick wants to tumble past 4 trolls. Each troll who decides to take his A of O makes an attack. Garrick then makes an amount of tumble checks equal to the number of attacks made against him. Trolls 1, 2, and 4 decide to take their attacks, troll 3 opts to hold out for the loud mouthed arcane monk he suspects will be charging for him sometime during the next few turns. Troll 1 rolled a total of 10 on his attack. Garrick makes his tumble check and gets a 27. He succeeds on the first tumble check therefore he negates troll 1’s A of O. Troll 2 attacked with a total of 25. Garrick makes his second check for a total of 21. Since this is the second A of O in the round the DC is increased by +2 for a total of 27 (troll 1’s attack of 25 and +2). So Garrick fails his second tumble. Troll 2 makes his attack and gets a 17 and fails to hit Garrick. If Garrick had taken damage from that A of O his movement would have been stopped in the square he provoked the second A of O from, for this turn. Now troll 4 makes his attack for a total of 27. Garrick rolls and gets a total of 33. The DC is increased by +4 so the total DC is 31. Garrick makes his last tumble check and continues to tear the trolls a new one with Tsawasiga Blade.