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New UA: 43 D&D Class Feature Variants
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<blockquote data-quote="Salthorae" data-source="post: 7847057" data-attributes="member: 1095"><p>OK. But that has always been true of the Cleric and Druid in every edition I've played so... not sure the point there. </p><p></p><p>Historically, and I think this is true of 5e as well, Arcane spells is where all/most of the OOMF is in spellcasting. The really big effects/kicks. </p><p></p><p>The Wizard is the king of being able to be versatile within that sphere of Arcane magic. </p><p></p><p>I'm not 100% against them having flexibility. They already have it on level up. I'd like to keep it there and expand it to Cantrips or maybe Cantrips + a 1st level or higher spell swap. </p><p></p><p>I know not many play to those levels, but if you're evaluating options, it needs to be fully vetted, not only sort of vetted up to a certain level because SOME games do get there. </p><p></p><p></p><p></p><p>I like that as a fix to this option, limited to 6th or even 5th. </p><p></p><p>Since Warlocks are already stopped at 5th level spells by this option anyway given that it applies only to Pact Magic spells known, keeping them in line with each other makes sense.</p></blockquote><p></p>
[QUOTE="Salthorae, post: 7847057, member: 1095"] OK. But that has always been true of the Cleric and Druid in every edition I've played so... not sure the point there. Historically, and I think this is true of 5e as well, Arcane spells is where all/most of the OOMF is in spellcasting. The really big effects/kicks. The Wizard is the king of being able to be versatile within that sphere of Arcane magic. I'm not 100% against them having flexibility. They already have it on level up. I'd like to keep it there and expand it to Cantrips or maybe Cantrips + a 1st level or higher spell swap. I know not many play to those levels, but if you're evaluating options, it needs to be fully vetted, not only sort of vetted up to a certain level because SOME games do get there. I like that as a fix to this option, limited to 6th or even 5th. Since Warlocks are already stopped at 5th level spells by this option anyway given that it applies only to Pact Magic spells known, keeping them in line with each other makes sense. [/QUOTE]
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