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New UA: 43 D&D Class Feature Variants
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<blockquote data-quote="Salthorae" data-source="post: 7847987" data-attributes="member: 1095"><p>Well to that I say Malarky. </p><p></p><p>Almost every character I build seems to be Sorcerer or Warlock either fully or multiclassed into. </p><p></p><p>I'm playing a Warlock in a long-running TBT game who is 8th level. I'm playing a Sorcerer in a long-running PBP game. Plus others who have come and gone over the years. </p><p></p><p>I would prefer having a handful more spells known for a sorcerer, but I like the locked-in nature of the class and having only level up swaps. </p><p></p><p>It makes you really think about your spells, their selection and whether you want to spend a spell known on something that is more broadly usable or something that is keyed into your concept/theme in some way. </p><p></p><p>These options just remove much of the requirement to think about what spells you want or need for your character's sorcerous origin and path. Because "oops" that spell isn't' right, oh well, I'll just swap it out tomorrow. Instead of having to live the with consequences of that spell selection for a whole level. </p><p></p><p>If I wanted an arcane class that did that, I would have played... a Wizard!</p><p></p><p>Warlock works just as intended. If you wanted a broader spell selection or spellcasting ability, then Warlock wasn't the right choice. Or at worst go Tome-lock (like I did) and pick up all those tasty rituals from all the other classes. </p><p></p><p>Tome-lock with Book of Ancient Secrets has always left me feeling just fine in Warlock spells known and utility options.</p></blockquote><p></p>
[QUOTE="Salthorae, post: 7847987, member: 1095"] Well to that I say Malarky. Almost every character I build seems to be Sorcerer or Warlock either fully or multiclassed into. I'm playing a Warlock in a long-running TBT game who is 8th level. I'm playing a Sorcerer in a long-running PBP game. Plus others who have come and gone over the years. I would prefer having a handful more spells known for a sorcerer, but I like the locked-in nature of the class and having only level up swaps. It makes you really think about your spells, their selection and whether you want to spend a spell known on something that is more broadly usable or something that is keyed into your concept/theme in some way. These options just remove much of the requirement to think about what spells you want or need for your character's sorcerous origin and path. Because "oops" that spell isn't' right, oh well, I'll just swap it out tomorrow. Instead of having to live the with consequences of that spell selection for a whole level. If I wanted an arcane class that did that, I would have played... a Wizard! Warlock works just as intended. If you wanted a broader spell selection or spellcasting ability, then Warlock wasn't the right choice. Or at worst go Tome-lock (like I did) and pick up all those tasty rituals from all the other classes. Tome-lock with Book of Ancient Secrets has always left me feeling just fine in Warlock spells known and utility options. [/QUOTE]
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