Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
New UA: 43 D&D Class Feature Variants
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 7847996" data-attributes="member: 996"><p>Yeah, that doesn't mean much when it comes to modeling a character concept. In 5e the fighter is less locked-in to heavy armor and str-based combat styles, even less so than 3e, and in both a knife-fighter Fighter was at hypothetically least possible. Thanks to iterative attacks, quickdraw, rapid shot & TWF feats, you could get a whole lotta stabbing in with a 3e knife-fighting fighter (or fighter/ranger or fighter/ranger/rogue if you wanted some SA), melee or thrown, and the archetype was readily accessible from launch. In 4e, the Rogue was locked into dex-based fighting styles, particularly good with the dagger, and, in addition to SA 1/round (or turn), could get a <em>lot</em> of daggers in the air via a few crazy powers (and a whole lotta daggers & quickdraw - or just a magic dagger), so it did the archetype easily, by itself, out the box. In 5e, though, the rogue is locked out of multiple attacks, so, while he can stab you in the back, he can't cover the archetype - so the concept falls back to the fighter, where it has just now become viable. </p><p>Expect to see more of it, it can be pretty fun.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7847996, member: 996"] Yeah, that doesn't mean much when it comes to modeling a character concept. In 5e the fighter is less locked-in to heavy armor and str-based combat styles, even less so than 3e, and in both a knife-fighter Fighter was at hypothetically least possible. Thanks to iterative attacks, quickdraw, rapid shot & TWF feats, you could get a whole lotta stabbing in with a 3e knife-fighting fighter (or fighter/ranger or fighter/ranger/rogue if you wanted some SA), melee or thrown, and the archetype was readily accessible from launch. In 4e, the Rogue was locked into dex-based fighting styles, particularly good with the dagger, and, in addition to SA 1/round (or turn), could get a [I]lot[/I] of daggers in the air via a few crazy powers (and a whole lotta daggers & quickdraw - or just a magic dagger), so it did the archetype easily, by itself, out the box. In 5e, though, the rogue is locked out of multiple attacks, so, while he can stab you in the back, he can't cover the archetype - so the concept falls back to the fighter, where it has just now become viable. Expect to see more of it, it can be pretty fun. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New UA: 43 D&D Class Feature Variants
Top