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New UA: 43 D&D Class Feature Variants
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<blockquote data-quote="Kurotowa" data-source="post: 7848044" data-attributes="member: 27957"><p>Depends how your DM rolls. If you're leveling up once a month, sure, that might be a viable option. If you're like mine and you get a level maybe every three months, that's a lot rougher. Being able to swap one spell per long rest means you can try to get creative, you can experiment, you can try things and see if they work and not be penalized if they don't. I'm all for all of those.</p><p></p><p>Also, explain to me how it impacts the theme and flavor, would you? When I think theme and flavor of a Warlock, I think about someone who's made a possibly unwise pact with a mighty inhuman entity for power, or someone who was desperate or lazy enough they didn't want to take the slow path of the Wizard for arcane mastery, or someone who found a way to exploit a loophole in the rules of the cosmos for their own advantage. When I think about a Sorcerer I think about someone with power in their blood, someone with an extraordinary heritage or who had a close brush with cosmic forces, someone whose magic comes from within not without.</p><p></p><p>You notice how nothing on those lists comes even close to "has to carefully pick your spell selection because you're mostly locked into those choices"? That's because I don't consider that little mechanical quirk to be even a shadow of the theme and flavor of those classes. So if I'm missing something, do share.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 7848044, member: 27957"] Depends how your DM rolls. If you're leveling up once a month, sure, that might be a viable option. If you're like mine and you get a level maybe every three months, that's a lot rougher. Being able to swap one spell per long rest means you can try to get creative, you can experiment, you can try things and see if they work and not be penalized if they don't. I'm all for all of those. Also, explain to me how it impacts the theme and flavor, would you? When I think theme and flavor of a Warlock, I think about someone who's made a possibly unwise pact with a mighty inhuman entity for power, or someone who was desperate or lazy enough they didn't want to take the slow path of the Wizard for arcane mastery, or someone who found a way to exploit a loophole in the rules of the cosmos for their own advantage. When I think about a Sorcerer I think about someone with power in their blood, someone with an extraordinary heritage or who had a close brush with cosmic forces, someone whose magic comes from within not without. You notice how nothing on those lists comes even close to "has to carefully pick your spell selection because you're mostly locked into those choices"? That's because I don't consider that little mechanical quirk to be even a shadow of the theme and flavor of those classes. So if I'm missing something, do share. [/QUOTE]
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