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New UA: 43 D&D Class Feature Variants
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<blockquote data-quote="Ashrym" data-source="post: 7851750" data-attributes="member: 6750235"><p>The difference is the situational benefits are different but I find my situations more prominent. TWF at 5th level when I'm not in a party, the party is small, or other members are down using divine favor is a slot for up to 3d4 per round and the rounds last longer in those situations. It's situational, and more situational than I would justify for those smites.</p><p></p><p>At 1st level those smites also take up my bonus action to cast and would also be down that off hand weapon attack. </p><p></p><p>If I don't use divine favor I'm not down anything because I can still use that slot for divine smite as you say.</p><p></p><p>I don't front load damage for nova's because we play longer days and I conserve slots. I like the idea of stacking damage but did one of us miss something here? I can use a bonus action and a slot for thunderous strike and add 2d6 damage, or I can use a bonus action and slot for an offhand weapon attack for 1d6+2d8 damage? Thunderous smite damage is only better if I'm not TWF unless I missed something.</p><p></p><p>I'm not forgetting the initial round. I'm accepting that I might not cast a concentration spell either and then simply rely on standard smites as the situation warrants.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 7851750, member: 6750235"] The difference is the situational benefits are different but I find my situations more prominent. TWF at 5th level when I'm not in a party, the party is small, or other members are down using divine favor is a slot for up to 3d4 per round and the rounds last longer in those situations. It's situational, and more situational than I would justify for those smites. At 1st level those smites also take up my bonus action to cast and would also be down that off hand weapon attack. If I don't use divine favor I'm not down anything because I can still use that slot for divine smite as you say. I don't front load damage for nova's because we play longer days and I conserve slots. I like the idea of stacking damage but did one of us miss something here? I can use a bonus action and a slot for thunderous strike and add 2d6 damage, or I can use a bonus action and slot for an offhand weapon attack for 1d6+2d8 damage? Thunderous smite damage is only better if I'm not TWF unless I missed something. I'm not forgetting the initial round. I'm accepting that I might not cast a concentration spell either and then simply rely on standard smites as the situation warrants. [/QUOTE]
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