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New UA: 43 D&D Class Feature Variants
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7859244" data-attributes="member: 6802951"><p>Because the image conjured up by "Ash and Pikachu" is one in which your companion does most of the fighting rather than you.</p><p>As such, it would have to have combat stats close to a martial player character, since the Beastmaster and Battle Smith's (both only <em><strong>half</strong></em> casters) companion seem to be regarded as too weak for that archetype.</p><p>Thus attaching a more powerful companion to a more powerful full caster chassis doesn't seem like a good idea, unless the character is actually having to use those spell slots - for example as a Shepard</p><p>Druid or Conjuration wizard would.</p><p></p><p>I think that Salthorae's suggestion is probably the best bet, using the conjure spells but ask the DM to generate higher-CR versions of your creature as you access the higher-level spells, rather than summoning random varied creatures.</p><p></p><p>An alternative would be to generate a Fighter or maybe Monk, ask the DM to refluff it as your monster of choice, and use the Retainers background option to represent your noncombatant trainer perhaps?</p><p></p><p>Or perhaps a Beastmaster or Battle Smith but use your spells, infusions etc to buff your companion?</p><p></p><p> Relative to the other classes and the amount that, other factors being equal, a player of those classes can contribute to the story in all of the pillars.</p><p></p><p> Or the line. If it help to understand the point that he is making, think of it this way: There are classes that are much "heavier" in power to achieve things for the party, and there are classes that have less power, or are "lighter". </p><p></p><p> I'm guessing that Tony would be fine with buffing up the other classes to match the top tier.</p><p>But until that happens, I think it likely that he will oppose most buffs to the classes above the line that would make them even more powerful than the ones below it.</p><p></p><p> I'm pretty sure that the "devoid of anything that makes them unique or interesting" hyperbole is just something you made up. </p><p>Personally as long as the rest of the game keeps up, I'd be fine with buffing the other classes rather than nerfing the overly capable ones.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7859244, member: 6802951"] Because the image conjured up by "Ash and Pikachu" is one in which your companion does most of the fighting rather than you. As such, it would have to have combat stats close to a martial player character, since the Beastmaster and Battle Smith's (both only [I][B]half[/B][/I] casters) companion seem to be regarded as too weak for that archetype. Thus attaching a more powerful companion to a more powerful full caster chassis doesn't seem like a good idea, unless the character is actually having to use those spell slots - for example as a Shepard Druid or Conjuration wizard would. I think that Salthorae's suggestion is probably the best bet, using the conjure spells but ask the DM to generate higher-CR versions of your creature as you access the higher-level spells, rather than summoning random varied creatures. An alternative would be to generate a Fighter or maybe Monk, ask the DM to refluff it as your monster of choice, and use the Retainers background option to represent your noncombatant trainer perhaps? Or perhaps a Beastmaster or Battle Smith but use your spells, infusions etc to buff your companion? Relative to the other classes and the amount that, other factors being equal, a player of those classes can contribute to the story in all of the pillars. Or the line. If it help to understand the point that he is making, think of it this way: There are classes that are much "heavier" in power to achieve things for the party, and there are classes that have less power, or are "lighter". I'm guessing that Tony would be fine with buffing up the other classes to match the top tier. But until that happens, I think it likely that he will oppose most buffs to the classes above the line that would make them even more powerful than the ones below it. I'm pretty sure that the "devoid of anything that makes them unique or interesting" hyperbole is just something you made up. Personally as long as the rest of the game keeps up, I'd be fine with buffing the other classes rather than nerfing the overly capable ones. [/QUOTE]
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