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New UA: 43 D&D Class Feature Variants
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<blockquote data-quote="Ashrym" data-source="post: 7859438" data-attributes="member: 6750235"><p>It's not supplementing general use abilities for pact restricted abilities. There were not enough pact specific abilities to cover the number of invocations for that to be true. The expectation was always that those other invocations were meaningful and being taken.</p><p></p><p>I see chain pacts as more of a general practitioner warlock who might go for SLA's or might go for more of those EB enhancements while other pacts are specializing in different directions.</p><p></p><p>It's also not so much that those other options aren't good enough so much as some people really value rituals. I think they get over-rated for what they actually do, especially because they break concentration and cost using <em>hex.</em></p><p></p><p>Chain pact is the one most likely to actually maintain <em>hex</em> throughout the day.</p><p></p><p></p><p></p><p>Any healing spell or ability used that affects the warlock. Really good. It's short rest HD use as great like you say, but it's also gone past low-roll protection to maximum results. That has some solid synergy with the self healing celestial warlock.</p><p></p><p></p><p></p><p>They complain when they drop to 0 hp, however. <em>Gift of the Ever-Living Ones</em> isn't as flashy but it's definitely good. I find better self healing keeps me alive better than ritual casting.</p><p></p><p>Meanwhile, not all tome pact invocations are as good as <em>Book of Ancient Secrets.</em> Comparing <em>Book of Ancient Secrets</em> to <em>Chains of Carceri</em> or <em>Voice of the Chain Master </em>is like comparing <em>Aspect of the Moon </em>to <em>Gift of the Ever-Living Ones.</em> Tome pact does not have a lot of must-have invocations either. It's one good one that people equate to the entire pact. Probably because it was the only invocation specific to the pact but that isn't true anymore.</p><p></p><p>2cp</p></blockquote><p></p>
[QUOTE="Ashrym, post: 7859438, member: 6750235"] It's not supplementing general use abilities for pact restricted abilities. There were not enough pact specific abilities to cover the number of invocations for that to be true. The expectation was always that those other invocations were meaningful and being taken. I see chain pacts as more of a general practitioner warlock who might go for SLA's or might go for more of those EB enhancements while other pacts are specializing in different directions. It's also not so much that those other options aren't good enough so much as some people really value rituals. I think they get over-rated for what they actually do, especially because they break concentration and cost using [I]hex.[/I] Chain pact is the one most likely to actually maintain [I]hex[/I] throughout the day. Any healing spell or ability used that affects the warlock. Really good. It's short rest HD use as great like you say, but it's also gone past low-roll protection to maximum results. That has some solid synergy with the self healing celestial warlock. They complain when they drop to 0 hp, however. [I]Gift of the Ever-Living Ones[/I] isn't as flashy but it's definitely good. I find better self healing keeps me alive better than ritual casting. Meanwhile, not all tome pact invocations are as good as [I]Book of Ancient Secrets.[/I] Comparing [I]Book of Ancient Secrets[/I] to [I]Chains of Carceri[/I] or [I]Voice of the Chain Master [/I]is like comparing [I]Aspect of the Moon [/I]to [I]Gift of the Ever-Living Ones.[/I] Tome pact does not have a lot of must-have invocations either. It's one good one that people equate to the entire pact. Probably because it was the only invocation specific to the pact but that isn't true anymore. 2cp [/QUOTE]
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