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New UA one D&D play test document Dec 1st.
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<blockquote data-quote="Dausuul" data-source="post: 8844218" data-attributes="member: 58197"><p>Other stuff:</p><ul> <li data-xf-list-type="ul">Wow, they really changed the Goliath. It's basically now the equivalent of the tiefling, but you're descended from giants instead of fiends. You get an ability themed to one of the giant types, and at 5th level you can grow to Large size for 10 minutes once a day. I expect fans of the old Goliath won't be pleased; personally, however, I had no interest in the old Goliath and <em>love</em> the new version. I might actually play one sometime.</li> <li data-xf-list-type="ul"><em>Banishment</em> can no longer be used to send people home when traveling outside your own plane. Pity, I kind of liked that hidden feature. Also, you can perma-banish fiends and the like even if you <em>are</em> on their home plane. Again, not sure I like that.</li> <li data-xf-list-type="ul"><em>Resistance</em> gets the <em>guidance</em> treatment, which it needed. I approve.</li> <li data-xf-list-type="ul"><em>Spiritual weapon</em> now requires concentration. Which makes sense, it was kind of busted before, but cleric players will be sad.</li> </ul></blockquote><p></p>
[QUOTE="Dausuul, post: 8844218, member: 58197"] Other stuff: [LIST] [*]Wow, they really changed the Goliath. It's basically now the equivalent of the tiefling, but you're descended from giants instead of fiends. You get an ability themed to one of the giant types, and at 5th level you can grow to Large size for 10 minutes once a day. I expect fans of the old Goliath won't be pleased; personally, however, I had no interest in the old Goliath and [I]love[/I] the new version. I might actually play one sometime. [*][I]Banishment[/I] can no longer be used to send people home when traveling outside your own plane. Pity, I kind of liked that hidden feature. Also, you can perma-banish fiends and the like even if you [I]are[/I] on their home plane. Again, not sure I like that. [*][I]Resistance[/I] gets the [I]guidance[/I] treatment, which it needed. I approve. [*][I]Spiritual weapon[/I] now requires concentration. Which makes sense, it was kind of busted before, but cleric players will be sad. [/LIST] [/QUOTE]
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