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New UA one D&D play test document Dec 1st.
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<blockquote data-quote="doctorbadwolf" data-source="post: 8844953" data-attributes="member: 6704184"><p>Hunters Lore is a class feature, the Study Action is a skill use. Skills are still more open ended than most class features. Getting essentially expertise in two skills is in line with other low level “choose a focus” class features, and being limited to one type of skill keeps it from being stronger than the other two options. </p><p></p><p>Nah. The thing to remember is, they aren’t obligated to make every statement of general goals, preference, or or otherwise into an axiom. If they want to make most features non MMI, with a few here and there that break the mold, they can do that. </p><p></p><p>Yeah this is why I am going to again tell them that basic skill use should be as part of an action, using movement, and not an action.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8844953, member: 6704184"] Hunters Lore is a class feature, the Study Action is a skill use. Skills are still more open ended than most class features. Getting essentially expertise in two skills is in line with other low level “choose a focus” class features, and being limited to one type of skill keeps it from being stronger than the other two options. Nah. The thing to remember is, they aren’t obligated to make every statement of general goals, preference, or or otherwise into an axiom. If they want to make most features non MMI, with a few here and there that break the mold, they can do that. Yeah this is why I am going to again tell them that basic skill use should be as part of an action, using movement, and not an action. [/QUOTE]
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New UA one D&D play test document Dec 1st.
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