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New UA one D&D play test document Dec 1st.
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<blockquote data-quote="Pauln6" data-source="post: 8845631" data-attributes="member: 6777422"><p>How do people feel about this:</p><p></p><p>PHB: If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature falls, unless it has the ability to hover or it is being held aloft by magic, such as by the fly spell.</p><p></p><p>D&D One: While flying, you fall if you are Incapacitated or Restrained. If you have the Hover trait, you can stay aloft even while Incapacitated or Restrained.</p><p></p><p>My martial players groan whenever I pit them against flying creatures. One has a magic Skewering Spear that can restrain once per day and three are level 3+ battlemasters with tripping attacks. How much fun will it be for martials to deal with flying creatures if magic is needed to bring them down? I do feel that the prone condition is a bit too easy to fell a flying creature but this feels a bit far the other way. Grappling a flying creature in mid air would have previously caused a few possibly logic issues, size dependent, but wing span doesn't really factor into that. </p><p></p><p>They can use bows but shield wielders feel like they are being punished if it takes an action to equip them. Is it entitlement or unnecessary punishment. Drawing a weapon as part of the attach action in addition to having an object interaction will cover off some complaints. Should equipping a shield be a bonus.</p></blockquote><p></p>
[QUOTE="Pauln6, post: 8845631, member: 6777422"] How do people feel about this: PHB: If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature falls, unless it has the ability to hover or it is being held aloft by magic, such as by the fly spell. D&D One: While flying, you fall if you are Incapacitated or Restrained. If you have the Hover trait, you can stay aloft even while Incapacitated or Restrained. My martial players groan whenever I pit them against flying creatures. One has a magic Skewering Spear that can restrain once per day and three are level 3+ battlemasters with tripping attacks. How much fun will it be for martials to deal with flying creatures if magic is needed to bring them down? I do feel that the prone condition is a bit too easy to fell a flying creature but this feels a bit far the other way. Grappling a flying creature in mid air would have previously caused a few possibly logic issues, size dependent, but wing span doesn't really factor into that. They can use bows but shield wielders feel like they are being punished if it takes an action to equip them. Is it entitlement or unnecessary punishment. Drawing a weapon as part of the attach action in addition to having an object interaction will cover off some complaints. Should equipping a shield be a bonus. [/QUOTE]
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New UA one D&D play test document Dec 1st.
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