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New Unearthed Arcana: Psionics!
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<blockquote data-quote="lkj" data-source="post: 7861023" data-attributes="member: 18646"><p>OK. I've listened to the interview now, and I don't agree with this interpretation of what he said. It's clear that they have no intention of developing a whole new system for psionics. There won't be any Psionics Handbook. But that's not the same as saying that they won't have a psionic class (a psion) that covers mechanics that aren't well suited to existing class structures. They are going to used subclasses for everything that they can. But, like the Artificer, they might create a new class to support flavor and mechanics that don't fit well elsewhere.</p><p></p><p>It does tell us that if they do create a psion class, it's not going to be based on some new system developed from whole cloth. They'll use the existing spell system for spell-like abilities. Maybe they'll even develop a psion spell list that, possibly, has a few exclusive spells.</p><p></p><p>All that said, I am now less sure they'll develop such a class. They'll only do it if they don't think the subclasses they've created cover the breadth of what people want. However, what they are doing now (and what Crawford said) is not inconsistent with the approach Mearls was taking in the Happy Fun Hour. Make subclasses where possible. Only use the class for ideas that don't fit well in subclasses. They may well decide that they don't need an extra class after all.</p><p></p><p>We'll see.</p><p></p><p>AD</p></blockquote><p></p>
[QUOTE="lkj, post: 7861023, member: 18646"] OK. I've listened to the interview now, and I don't agree with this interpretation of what he said. It's clear that they have no intention of developing a whole new system for psionics. There won't be any Psionics Handbook. But that's not the same as saying that they won't have a psionic class (a psion) that covers mechanics that aren't well suited to existing class structures. They are going to used subclasses for everything that they can. But, like the Artificer, they might create a new class to support flavor and mechanics that don't fit well elsewhere. It does tell us that if they do create a psion class, it's not going to be based on some new system developed from whole cloth. They'll use the existing spell system for spell-like abilities. Maybe they'll even develop a psion spell list that, possibly, has a few exclusive spells. All that said, I am now less sure they'll develop such a class. They'll only do it if they don't think the subclasses they've created cover the breadth of what people want. However, what they are doing now (and what Crawford said) is not inconsistent with the approach Mearls was taking in the Happy Fun Hour. Make subclasses where possible. Only use the class for ideas that don't fit well in subclasses. They may well decide that they don't need an extra class after all. We'll see. AD [/QUOTE]
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