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<blockquote data-quote="Sacrosanct" data-source="post: 7861983" data-attributes="member: 15700"><p>Also, it’s literally the job of a project manager in a business to mitigate risk and maximize profit. It makes no sense for a business to take a risk on a project that has always underperformed and was utilized by a small portion of your target demographic.</p><p></p><p>They took some risks, sure, but it is bad business to take big risks unless you can absorb it failing. And let’s be real, after D&D lost the top spot, I can guarantee you that HASBRO was not wanting to risk having a project fail or not sell be utilized much. The business approach they took is a resounding success. Why would they change that business approach? Maybe when sales start dropping off, that’s when you take bigger risks. But not at the top of your product success. It makes no sense</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7861983, member: 15700"] Also, it’s literally the job of a project manager in a business to mitigate risk and maximize profit. It makes no sense for a business to take a risk on a project that has always underperformed and was utilized by a small portion of your target demographic. They took some risks, sure, but it is bad business to take big risks unless you can absorb it failing. And let’s be real, after D&D lost the top spot, I can guarantee you that HASBRO was not wanting to risk having a project fail or not sell be utilized much. The business approach they took is a resounding success. Why would they change that business approach? Maybe when sales start dropping off, that’s when you take bigger risks. But not at the top of your product success. It makes no sense [/QUOTE]
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