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New Unearthed Arcana: Psionics!
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<blockquote data-quote="Kannik" data-source="post: 7862724" data-attributes="member: 984"><p>Count me in the camp who was excited for the direction expressed in the Mystic class. I liked the idea of gathering together a thematically linked bevvy of powers that gave a versatile number of abilities tied to a point cost (something they can play around with and develop even further to add more flexibility and options), plus that gave a simple rider when choosing it as your focus. It felt and played different in a very good way.* I do hope they return to it and create a full class.</p><p></p><p>That said, I also feel that something like a Psionic Warrior, Soul Knife, or similar works better as a subclass of one of the existing classes, rather than needing a whole new class or trying to awkwardly shoehorn it into the Mystic class. Some of the abilities in this new UA are lackluster but it's a good starting point. </p><p></p><p>I also like the idea of adding a mental/telepathy focused Wizard subclass (different than the current Enchanter) -- as another option not as the only psion "class". </p><p></p><p>So in short, colour me excited for the current UA as an <em>addition </em>to the excitement I have for the Mystic. I'd love to see them all developed. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>* Even when modeling something not explicitly mind-power-driven. I used the Mystic framework as a base to create a Cryomancer/Elsa-like class and it really played well, very flavorful and with a diverse set of abilities that provided and allowed for many creative uses.</p></blockquote><p></p>
[QUOTE="Kannik, post: 7862724, member: 984"] Count me in the camp who was excited for the direction expressed in the Mystic class. I liked the idea of gathering together a thematically linked bevvy of powers that gave a versatile number of abilities tied to a point cost (something they can play around with and develop even further to add more flexibility and options), plus that gave a simple rider when choosing it as your focus. It felt and played different in a very good way.* I do hope they return to it and create a full class. That said, I also feel that something like a Psionic Warrior, Soul Knife, or similar works better as a subclass of one of the existing classes, rather than needing a whole new class or trying to awkwardly shoehorn it into the Mystic class. Some of the abilities in this new UA are lackluster but it's a good starting point. I also like the idea of adding a mental/telepathy focused Wizard subclass (different than the current Enchanter) -- as another option not as the only psion "class". So in short, colour me excited for the current UA as an [I]addition [/I]to the excitement I have for the Mystic. I'd love to see them all developed. :) * Even when modeling something not explicitly mind-power-driven. I used the Mystic framework as a base to create a Cryomancer/Elsa-like class and it really played well, very flavorful and with a diverse set of abilities that provided and allowed for many creative uses. [/QUOTE]
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