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New Unearthed Arcana: Psionics!
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<blockquote data-quote="Lord-Archaon" data-source="post: 7864376" data-attributes="member: 7017713"><p>The bile came days after the article: believe me I did think about it.</p><p>And while this being a possible addition and not substitution of a true psychic is possible (not sure, IMO) it's still insulting to the concept to see iconic psychic powers becoming spells that Wizards can learn.</p><p></p><p>The bile is against this whole philosophy of "we have spells for this, so we should use them" that they employ for everything. Their solution for the Ranger favored enemy for example, giving free casts of Hunter's Mark.</p><p></p><p>I am just completely against this philosophy. It makes magic too common and it makes it impossible to come up with some force that could be just different.</p><p>And one of the worst things is being aware that they do this just because it's easier than having multiple systems. These design choices seep into the game and spoil it, for me and people like me.</p><p></p><p>I would have every caster class use a different system. While I understand I would be in the minority about this, I would at least like Psionics, since they are something most people don't even care about and wouldn't include in their game out of principle, to be DIFFERENT.</p></blockquote><p></p>
[QUOTE="Lord-Archaon, post: 7864376, member: 7017713"] The bile came days after the article: believe me I did think about it. And while this being a possible addition and not substitution of a true psychic is possible (not sure, IMO) it's still insulting to the concept to see iconic psychic powers becoming spells that Wizards can learn. The bile is against this whole philosophy of "we have spells for this, so we should use them" that they employ for everything. Their solution for the Ranger favored enemy for example, giving free casts of Hunter's Mark. I am just completely against this philosophy. It makes magic too common and it makes it impossible to come up with some force that could be just different. And one of the worst things is being aware that they do this just because it's easier than having multiple systems. These design choices seep into the game and spoil it, for me and people like me. I would have every caster class use a different system. While I understand I would be in the minority about this, I would at least like Psionics, since they are something most people don't even care about and wouldn't include in their game out of principle, to be DIFFERENT. [/QUOTE]
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