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New Unearthed Arcana: Psionics!
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<blockquote data-quote="Fenris-77" data-source="post: 7865571" data-attributes="member: 6993955"><p>For a discipline that's supposed be mastery of the mind, there's a whole lot of body modification going on in some of these ideas. Not that that's bad, per se, but it's pretty out there as far as effects go. Growing to size large, for example, is pretty far afield and straying dangerously close to being magic. GASP! Kidding, but you see what I mean.</p><p></p><p>For a psychic warrior, why not start with metabolic control influencing speed, strength and healing? Using the model above you could start off being able to buff one, and then work up to all three. There are a ton if effects and whatnot that could be layered on too. </p><p></p><p>I feel like the ask on what psionics should look like seems really high in some of the examples we've seen here and in other threads. Some of the mechanics seem fine, just a little OP I the nuts and bolts.</p><p></p><p>And I still think the Warlock is the best 5e engine for a Psionicist.</p></blockquote><p></p>
[QUOTE="Fenris-77, post: 7865571, member: 6993955"] For a discipline that's supposed be mastery of the mind, there's a whole lot of body modification going on in some of these ideas. Not that that's bad, per se, but it's pretty out there as far as effects go. Growing to size large, for example, is pretty far afield and straying dangerously close to being magic. GASP! Kidding, but you see what I mean. For a psychic warrior, why not start with metabolic control influencing speed, strength and healing? Using the model above you could start off being able to buff one, and then work up to all three. There are a ton if effects and whatnot that could be layered on too. I feel like the ask on what psionics should look like seems really high in some of the examples we've seen here and in other threads. Some of the mechanics seem fine, just a little OP I the nuts and bolts. And I still think the Warlock is the best 5e engine for a Psionicist. [/QUOTE]
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