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*Dungeons & Dragons
New Unearthed Arcana Released, With 8 New Forgotten Realms-Themed Subclasses
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<blockquote data-quote="Horwath" data-source="post: 9569154" data-attributes="member: 6801299"><p>Bard: seems nice, cool wannabe druid feel, 14th level ability is too weak for it's level, bonus +1d6 healing is about 11 levels too late and Tale of gloom is about 8 levels too late:</p><p></p><p>Cleric:</p><p>little buffed default knowledge cleric, I like the unique 15 bonus spells, even if they some are of dubious utility. But all have their niche use. And some are really good.</p><p>Mind magic: could have eschew all components from casting not just Material. It would help with sneak/roleplay</p><p></p><p>Fighter:</p><p>drakewarden from Temu.</p><p></p><p>Paladin:</p><p>read: mandatory Magic initiate Duid(charisma) for shillelagh.</p><p>AC at 3rd level: 10+3(dex)+2(st leather)+2(shield)+3(cha) =20. 22 at 8th level without sacrificing any attack power. just add 1 level of fighter at 9th level for 23 and a good giggle.</p><p></p><p>Ranger:</p><p>more features directly tied to not concentrating on any interesting ranger spell but bland, boring, not really that good, Hunter's mark.</p><p>0/10</p><p></p><p>Rogue:</p><p>anti-assassin.</p><p>I want to be LAST on initiative to trigger my sneak attack bloodied bonus as often as possible.</p><p>very nice and interesting design choice.</p><p>it could have go without focusing on Int bonus but rather fixed bonus at certain class levels. needs to be house-ruled ASAP.</p></blockquote><p></p>
[QUOTE="Horwath, post: 9569154, member: 6801299"] Bard: seems nice, cool wannabe druid feel, 14th level ability is too weak for it's level, bonus +1d6 healing is about 11 levels too late and Tale of gloom is about 8 levels too late: Cleric: little buffed default knowledge cleric, I like the unique 15 bonus spells, even if they some are of dubious utility. But all have their niche use. And some are really good. Mind magic: could have eschew all components from casting not just Material. It would help with sneak/roleplay Fighter: drakewarden from Temu. Paladin: read: mandatory Magic initiate Duid(charisma) for shillelagh. AC at 3rd level: 10+3(dex)+2(st leather)+2(shield)+3(cha) =20. 22 at 8th level without sacrificing any attack power. just add 1 level of fighter at 9th level for 23 and a good giggle. Ranger: more features directly tied to not concentrating on any interesting ranger spell but bland, boring, not really that good, Hunter's mark. 0/10 Rogue: anti-assassin. I want to be LAST on initiative to trigger my sneak attack bloodied bonus as often as possible. very nice and interesting design choice. it could have go without focusing on Int bonus but rather fixed bonus at certain class levels. needs to be house-ruled ASAP. [/QUOTE]
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New Unearthed Arcana Released, With 8 New Forgotten Realms-Themed Subclasses
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