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New Unearthed Arcana Released, With 8 New Forgotten Realms-Themed Subclasses
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<blockquote data-quote="THEMNGMNT" data-source="post: 9569767" data-attributes="member: 6809274"><p>College of the Moon: This seems to me like a jumble of lore and mechanics. I prefer that a subclass do one thing and do it well. Not a fan.</p><p></p><p>Knowledge Domain: Mr Spock. I like this subclass a lot more than I thought I would. Thumbs up.</p><p></p><p>Purple Dragon Knight. I like it. Not generally a fan of gem dragons but the gravity breath is a really great power to give a fighter. Rather than Rallying Surge I'd like to see some powers that lean into the psionic angle, like telepathy or telekinesis. Then again, you can pick those up through feats...</p><p></p><p>Genies: Fun idea. This goes a long way toward delivering an arcane spellsword, which the paladin is a great chassis for. Would play. On the flipside, is there anything that paladin's are not awesome at? Kind of unfair to other classes...</p><p></p><p>Winter Walker: Why was giving each subclass a rider to hunter's mark not part of the design for PHB subclasses? I mean, seriously? It's like when they started adding spell lists to rangers in Tasha's. Kind of sucks for the PHB version. I'm also not a fan of the class being a mix of cold and fear effects. Would prefer this be split into two subclasses, each focused on one or the other. </p><p></p><p>Scion of the Three: This is my kind of rogue. Although I wish they gave a larger power budget to rogue subclasses. Rogues could use a boost.</p><p></p><p>Spellfire: Feels like a bunch of random stuff just to make spellcasters moar cool. Which is very on brand for Forgotten Realms!</p><p></p><p>Bladesinger: Would play. Smart changes from the previous version.</p><p></p><p>Despite my snark, this is a very solid UA.</p></blockquote><p></p>
[QUOTE="THEMNGMNT, post: 9569767, member: 6809274"] College of the Moon: This seems to me like a jumble of lore and mechanics. I prefer that a subclass do one thing and do it well. Not a fan. Knowledge Domain: Mr Spock. I like this subclass a lot more than I thought I would. Thumbs up. Purple Dragon Knight. I like it. Not generally a fan of gem dragons but the gravity breath is a really great power to give a fighter. Rather than Rallying Surge I'd like to see some powers that lean into the psionic angle, like telepathy or telekinesis. Then again, you can pick those up through feats... Genies: Fun idea. This goes a long way toward delivering an arcane spellsword, which the paladin is a great chassis for. Would play. On the flipside, is there anything that paladin's are not awesome at? Kind of unfair to other classes... Winter Walker: Why was giving each subclass a rider to hunter's mark not part of the design for PHB subclasses? I mean, seriously? It's like when they started adding spell lists to rangers in Tasha's. Kind of sucks for the PHB version. I'm also not a fan of the class being a mix of cold and fear effects. Would prefer this be split into two subclasses, each focused on one or the other. Scion of the Three: This is my kind of rogue. Although I wish they gave a larger power budget to rogue subclasses. Rogues could use a boost. Spellfire: Feels like a bunch of random stuff just to make spellcasters moar cool. Which is very on brand for Forgotten Realms! Bladesinger: Would play. Smart changes from the previous version. Despite my snark, this is a very solid UA. [/QUOTE]
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New Unearthed Arcana Released, With 8 New Forgotten Realms-Themed Subclasses
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