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*Dungeons & Dragons
New Unearthed Arcana Released, With 8 New Forgotten Realms-Themed Subclasses
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<blockquote data-quote="Mistwell" data-source="post: 9570797" data-attributes="member: 2525"><p><strong>Purple Knight</strong>: I appreciate some have issues with the change to the theme of this class, and I am hoping WOTC can explain the shift in approach in a context which can fit with the prior theme well-enough, or adapt the approach to something more on-theme. For example, perhaps make the dragon a magical horse-like steed with similar powers but maybe a charge attack instead of the breath weapon or something. Though I do like the Dragon Riders of Pern concept. </p><p></p><p>Mechanics-wise, I love this subclass (except I think it should be charisma rather than intelligence based). This is the only way, in the entire game so far, that I've seen a way to create a true fairy tale mounted knight in the game before high level. </p><p></p><p>To do that, you'd want Dueling at level 1, Great Weapon Master at level 4, Polearm Master at level 6, Mounted Combatant at level 8, where at level 7 you get the Dragon Rider feature, and now you've got your full lance and shield while riding a dragon concept going by level 8. And the mount is medium size at that level, which is easier to fit in dungeons.</p><p></p><p>The progression is spot-on to what I'd want for a fairy tale knight in shining armor. At low levels you're an apprentice knight wielding a longsword and shield with Dueling. At level 4 you use a great sword with Great Weapon Master, or sword and board when AC is needed ore. At level 6 you switch the great sword for a Halberd or Glaive with polearm master or spear and shield when AC from the shield is needed. At Level 8 you get the lance and shield going while mounted, with those other combinations for when dismounted. That's the progression I'd want for a fairy tale classic mounted knight, and having reasons to make that progression in different weapons feels very classic Knight to me. And it gives a reason for all those weapon masteries and ability to change out weapon masteries.</p><p></p><p>There's just no real way to do this by tier 2 with a mount that has a prayer of surviving, except this one. You could pull if off with a Paladin or Ranger by tier 3, but nothing completes the concept nearly as early as this one (the others are like level 12 to 14). And it's mostly due to the Fighter's extra feat. The fighter is the perfect chassis for this kind of thing.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 9570797, member: 2525"] [B]Purple Knight[/B]: I appreciate some have issues with the change to the theme of this class, and I am hoping WOTC can explain the shift in approach in a context which can fit with the prior theme well-enough, or adapt the approach to something more on-theme. For example, perhaps make the dragon a magical horse-like steed with similar powers but maybe a charge attack instead of the breath weapon or something. Though I do like the Dragon Riders of Pern concept. Mechanics-wise, I love this subclass (except I think it should be charisma rather than intelligence based). This is the only way, in the entire game so far, that I've seen a way to create a true fairy tale mounted knight in the game before high level. To do that, you'd want Dueling at level 1, Great Weapon Master at level 4, Polearm Master at level 6, Mounted Combatant at level 8, where at level 7 you get the Dragon Rider feature, and now you've got your full lance and shield while riding a dragon concept going by level 8. And the mount is medium size at that level, which is easier to fit in dungeons. The progression is spot-on to what I'd want for a fairy tale knight in shining armor. At low levels you're an apprentice knight wielding a longsword and shield with Dueling. At level 4 you use a great sword with Great Weapon Master, or sword and board when AC is needed ore. At level 6 you switch the great sword for a Halberd or Glaive with polearm master or spear and shield when AC from the shield is needed. At Level 8 you get the lance and shield going while mounted, with those other combinations for when dismounted. That's the progression I'd want for a fairy tale classic mounted knight, and having reasons to make that progression in different weapons feels very classic Knight to me. And it gives a reason for all those weapon masteries and ability to change out weapon masteries. There's just no real way to do this by tier 2 with a mount that has a prayer of surviving, except this one. You could pull if off with a Paladin or Ranger by tier 3, but nothing completes the concept nearly as early as this one (the others are like level 12 to 14). And it's mostly due to the Fighter's extra feat. The fighter is the perfect chassis for this kind of thing. [/QUOTE]
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New Unearthed Arcana Released, With 8 New Forgotten Realms-Themed Subclasses
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